Android ant download
In Softonic we scan all the files hosted on our platform to assess and avoid any potential harm for your device. Our team performs checks each time a new file is uploaded and periodically reviews files to confirm or update their status. This comprehensive process allows us to set a status for any downloadable file as follows:. We have scanned the file and URLs associated with this software program in more than 50 of the world's leading antivirus services; no possible threat has been detected.
Based on our scan system, we have determined that these flags are possibly false positives. It means a benign program is wrongfully flagged as malicious due to an overly broad detection signature or algorithm used in an antivirus program. What do you think about Ant. Do you recommend it? Softonic review Download videos directly from your browser The Ant. Ant Download Manager and Video Downloader 1. Flash Video Downloader 2.
Firefox VideoDownloader 1. They should be, by default, but if you run into compilation errors in. Working and building from within IDEA. You can now compile and run and debug the project. If you're on Windows and can't run the. Running Unit Tests. Updated draw9patch tool to allow easier changing of markers. Added new Lint checks, including checks for layout consistency, RelativeLayout siblings, Parcel creator, JavaScript interfaces, Service casting, quantity strings, manifest typos, orientation tags in layouts, overlapping names for 9-patches and images, and class existence checks.
Released some of the Android tools into Maven Central to assist third-party tool developers. Bug fixes: Fixed a number of minor bugs in the SDK and build system. General Notes: Improved error reporting in dx when dex merging fails in the build system. Added more than 15 new Lint checks, including checks for overriding older APIs, XML resource problems, graphic asset issues and manifest tags.
Added new aapt feature to compile resources. General Notes: Build Updated build to detect and handle package name conflicts between an application and the libraries it depends on. Libraries cannot share package names unless all of them share the same package name. Issue , Issue Added a flag to disable dex merging to deal with cases where merging could generate a broken dex file.
If this happens to your project, add the following setting to your project. RenderScript Added support for Filterscript compilation. Added new project setting to control the RenderScript compilation target separately from an Android project.
Adding the following line to a project. Issue Fixed incorrect flagging of formatting strings. Issue Fixed problem where tools:ignore directive in the manifest file was ignored by the Lint tool.
Issue Fixed problem with flagging a wakelock release inside a conditional. Issue Fixed handling of custom namespace attributes. Added fixes for filtering out library project warnings.
Removed warnings about missing classes before a build. Fixed problem with the SDK Manager so that it auto-selects the most recently released platform on startup.
Fixed Java finding script to look for the currently supported version of Java 1. Enable this mode by adding the following line to the project. Updated the build to generate R resource classes for library projects with only the IDs needed by the libraries, reducing the risk of hitting DEX file limits for fields and methods. Improved the build so that several editing features code completion, resource chooser, go to declaration properly handle library project resources. Lint Added over 25 new lint rules for resources, locale settings, layout files, incorrect use of SparseArray and PowerManager.
WakeLock and manifest issues. Updated reporting to include errors in library projects if the library project is in the list of projects to be checked. Added a new lint target to the Ant build system for easier integration with continuous build systems. Added new --sources and --classpath arguments to point to sources with different directory structures. Added support for class file flow analysis. Improved emulators so that they launch with a skin that is dynamically generated and reflects the actual hardware configured in the AVD Manager.
Bug fixes: Fixed manifest merger to properly adapt library classes in the merged manifest. Bug fixes: Fixed wrong check on build state that forced repetitive Java code recompilation. Fixed problems with running more than one emulator and running multiple emulators with GPU acceleration. Improved resize algorithm for better rendering on scaled emulator windows. Fixed a bug in the lint check for unprotected broadcast receivers to ignore unprotected receivers for default Android actions.
Fixed build issue for projects using RenderScript. Fixed memory leak in the emulator. General notes: Added new Device Monitor application, grouping Android debugging tools into a single application, including ddms, traceview, hierarchyviewer and Tracer for GLES. Build System Added automatic merging of library project manifest files into the including project's manifest.
Enable this feature with the manifestmerger. Added automatic ProGuard support for the aapt -G flag. This change causes the build system to generate a temporary ProGuard keep-rules file containing classes that are referenced from XML files such as custom views and pass this to ProGuard at shrink time.
This can make the resulting APK much smaller when using just a small portion of a large library project such as the Android Support library , since the catch-all rules to keep all custom views from the default ProGuard configuration file have also been removed.
Added two ProGuard configuration files for use in projects: proguard-android-optimize. SDK Manager Improved caching to reduce downloading of repository definitions. Bug fixes: Build Fixed problem where test projects did not have access to the full classpath of tested projects, including Library Projects and third-party jars. Fixed deployment logic so that applications with embedded tests can now be deployed and tested like test applications, including code coverage information.
Fixed Ant support for testing projects with libraries. Distribute Your App Learn how to launch and distribute your apps and games successfully. Twitter for Android Developers Follow our Twitter and get real-time updates and announcements related to Android development.
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December 8, You're just a few steps away from building apps for Android! Intelligent code editor. The powerful code editor helps you be a more productive Android app developer. New project wizards make it easier than ever to start a new project. Android Studio comes pre-configured with an optimized emulator image.
Create multiple APKs for your Android app with different features using the same project. Manage app dependencies with Maven. Flexible Gradle-based build system. Build variants and multiple APK generation. Expanded template support for Google Services and various device types. Rich layout editor with support for theme editing. Lint tools to catch performance, usability, version compatibility, and other problems.