Download minecraft launcher 1.6
Mine also uses the JAR instead of the launcher, since it was easier to craft a specific launch command to java. Just a heads up that waiting for java. It states that the Name ie: Minecraft cannot be the first word. I also added appropriate info to the appinfo. I chose to use the new launcher marketed as a Native Launcher because it automatically provides and updates a Java runtime currently Java 8 Update It's also similar to a launcher that I was already working on which I'll probably decide to improve and use.
My launcher consisted of a launcher created using NSIS and a collection of batch scripts to unpack required runtimes that I bundled with it. I'll see how I go using mojang's native launcher, and if it ends up a flop I'll work on my own. I also remember that the launcher gui launcher. Not sure that PAL supports that though, so custom code will be required either way. If a way to check the filepath of a process was added to the launcher, I might be able to be more specific about which java.
Also about the native launcher, cause it manages updates to itself, launcher. I would really like to test your build if possible you can even use the name I mentioned above if it's suitable, can be shortened to just "PortaMine" We'd use the platform to handle updates to our launcher and release a new version whenever a new minecraft.
The platform handles jPortable updates already and the next version will handle automatic first time installs when you run a Java app like Minecraft. One of the reasons I haven't released my treatment of it is we don't do Java apps officially yet. That makes sense, to be honest I was just making this for myself anyway and thought I might share it. Personally, when I play Minecraft it's the only java application running, so there wouldn't be any indefinite waiting issues. Just to clarify some things regardless of what is already known , I shall list all Minecraft download options:.
Minecraft for Windows: Minecraft. Minecraft for Windows Alternate : Minecraft. Minecraft for Mac OS Minecraft.
The old download hosted by Amazon always downloads and unpacks launcher. The new download hosted by Mojang only downloads a json file which lists all downloads related to the launcher. Here's the current launcher. The bootstrapper will probably eventually be changed to use this json file aswell which I think it should be [unneccessary bandwidth currently].
The new download checks the sha-1 hash of the existing files, if they match whats in the launcher. Note: That ended up being a little incoherrent, if I do say so myself Also, apparently somewhere along writing this rather long comment I decided to go with my own launcher that I was working on before finding mojang's new launcher.
Anyway, hope something in there may end up being useful to you. Another also gah , if it seems like I've become unnecessarily upset, I don't mean to appear that way, my apologies in advance.
I merely realized that the PA Launcher isn't really suited to want I want to do with this, so decided to randomly share info that I found while doing this. Will edit to see if it works. It sounds like parsing JSON and having it download its own copy of Java is a bit overcomplicated and unnecessary.
The launcher itself isn't updated that often. Heck, they didn't even used to have a Windows installer. We don't want users stuck with multiple copies of Java.
Having one that's updated by the platform and automatically used by all the Java apps as well as apps that use it for just some functionality like LibreOffice and OpenOffice is a better use of install space and download bandwidth since many users around the world pay per MB.
The new launcher the one that "bundles" Java will likely change every time launcher. I'm gonna rely on the platform for Java coz as you say, when using the platform it is better to have the platform manage Java.
I'm defaulting launcher. All of the official bootstrap launchers accept the -w parameter, the native launcher just passes it directly to launcher. Opted instead to download and unpack launcher. Fixed a bug created by an oversight when the name changed. Updated thread layout to a much better one.
Further updates will now add entries to the release notes. New feature: launcher. I thought it warranted an increment of the Dev Test number.
PasteBin: PortableApps. Added additional languages to 'Download Failed' messagebox. Added msvcr X weepcraft hacked client and im have 1. All my bootstrapper mainly does is launch Minecraft Launcher with the appropriate command parameters using the java environment provided by JPortable and JPortable64 on bit systems , falling back to the locally installed java if JPortable is not installed.
As your post did not really make sense to me, I don't know how else to respond other than how I have. I have been considering asking Mojang about using the name as-is providing all the necessary info about trademarks, etc. At the moment, I am leaning towards simply moving the word "Portable" to the start of the name, opinions of any users and opinions of other developers would be appreciated. Name changed to Portable Minecraft Launcher. S: This is all because I would like this to possibly become [one of] the official PortableApps.
S: I plan on making the updating of launcher. I have code for it ready, but just need to add it into my custom code. So the name change and the new code will be in the next update. Implemented in latest version. You can "import" profiles from the vanilla launcher whether the profiles use mods or are completely vanilla.
Possibly with the ability to package a profile into an install-able mod-pack for easy backup of profiles. These mod-packs would then be installed through the importer on another computer. Hey I've just made an improved version of your app that makes use of the new Minecraft Windows launcher which does not require java to be installed on your computer.
Hope you enjoy it. I appreciate the effort for trying to improve my app, but I request that you please take it down as I will not be using it. Edit: I'd appreciate it if a moderator could remove the link as it not only violates licenses, but also breaks my code.
I say breaks, but it does still work. Also, I'm not sure but I should probably add a file with the necessary license info for both unpack Otherwise this package is illegal. Could a moderator please update the post for me using the data from the following pastebin: here. Thanks in advance. Once done, this comment can be removed. After a bit of editing, I was finally able to update the op. Turns out too many links to comments, so I have replaced the Issues section with a Translations section.
Or will this never happen because of licensing etc.? I would love it if my launcher did get integrated into the official app list, but that would entirely be up to the PortableApps. Having said that, I probably need to change the icon used as it is a direct extracted copy of Mojang's Minecraft icon.
Created my own icon. If anyone on the dev team would be willing to checkout my launcher to see what exactly I need to change for this to even be possible, I would very much appreciate it. I realise that doesn't mean that it will be added, just that it would be possible. EDIT: Probably not until PAL officially supports jPortable64 at least , as my launcher requires a patch to PAL in order to detect jPortable64 on bit systems though this patch is only required for a developer install, the launcher doesn't need it after being compiled.
Skip to main content. Portable Minecraft Launcher 1. Log in or register to post comments. Last post. February 9, - pm. Last seen: 1 week 4 days ago. Joined: Features : Installer downloads launcher. Supports language being set by the PortableApps. Updated to support version 1. Removed updater code as it is no longer applicable, and deleted dependencies. Re-added MD5Check to Installer. Created new custom icon. Development Test 7 : Updated version to match current launcher. Moved releases to github Development Test 7 : Fixed automatic language switching.
Now actually works. Development Test 6 : [No code changes] Finished Updater messages translations. Updated EULA to match the online version. Updated version numbers to match current version of launcher. Development Test 5 : Improved Updater and added translation support for all updater messagebox's. Uploaded translation file to pastebin. Incremented Dev Test. Development Test 4 : Changed update handling from forced automatic updates to optional automatic updates for launcher.
John T. Last seen: 5 min 9 sec ago. Please submit them in the comments section below. Thank you for stopping by. Minecraft is one of the most popular games in the world, with over a million copies sold a day. But not everyone has a computer that can run the game, so your options are either to buy an expensive subscription or download the game and play from your phone. For those who play Minecraft on Android, we have some good news!
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