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Brave fencer musashi guide pdf download

2021.12.16 17:26






















After that, you'll finally reach the graveyard. Push the grave Leno indicates and grab the key. The puppy will run off back to the village, and so should you. Wait until midnight or so and go set the guy free! He won't tell what the secret is about, though.


He'll just tell you to meet him at the top of Twinpeak Mountain and cut four logs on your way there, and then he runs off. Well, what are you waiting for? Head to that mountain! Well, just follow that path again and keep on going forward. You'll bump into a couple of Magicians and a Maneater on your way, but it's nothing you can't handle.


Cross the water blocking your way by jumping on the lily pads and take left. Keep going left. Ignore the poles for now and keep going until you find another Bincho Field. Break it open to release Mercenary Meitlofe. After you save him, jump on the poles you've just seen. Just keep going forward until you reach the other side. To the left you'll find a Memory Box. This special chest is some sort of checkpoint. If you die, you'll be back at the Memory Box with half of your money, so leave your memories there, just to be safe.


Try not to die too often, though. If you run out of Drans, you won't be able to respawn next to the Memory Box and you'll have to start from the last time you've saved.


You'll also see a Bincho Field, but it'll be out of reach, so ignore it for now. Keep heading right. Jump on the platforms and open the chest to find an OldBook. Take it to the Pawn Shop when you go back to the village. Keep heading left, fighting the Red and Blue Soldiers as you go. Wait for the moving platforms to come out and jump to the other side and enter the cave. The cave is pretty easy, just hop on the platforms until you reach the exit.


You'll be on a bridge and there'll be several soldiers here, so be careful. A bit further you'll find a gap on the bridge with a rope dangling there. Jump on the rope and climb all the way down. Carefully jump on the rocky formations until you reach a Bincho Field. Smash it with Lumina to release another castle folk, Shepherd Beefalo. Go back to the rope, climb it and keep jumping on the ropes next to it until you find a treasure chest. Be careful with the bugs on your way there, or else you'll get zapped.


In the chest, you'll find a Dagger. Go back to the bridge and keep going right until you reach the next cave. Be careful with the waterfalls this time! Go a bit to the right and you'll find your first log. Use Lumina Rotation to chop it down and grab the log! Jump on the weird formation next to the cave and keep climbing all the way up.


Go right and jump on the pole and slide down to find yet another Bincho Field. Release Knight Lardwick, climb back up and keep heading right. Wait for the moving platforms to show up and jump on them so you can keep going right. Jump down when you see the pole and you'll find your second log and another Bincho Field. Chop down and grab the log and set Carpenter Carvey free! Climb back up and jump on the rocky formations to spin and jump your way to the right.


Be careful not to fall off! Climb the pole and you'll find the third log. Grab it and go left. Be careful, some Red Soldiers will show up out of nowhere!


Next to the waterfall, you'll find the last log. Chop it down and keep going left until you can't go any further. You will probably notice there's still a Bincho Field nearby. You can't reach it for now so don't worry. Climb the rocky formation and the huge ribs coming out of the mountain. A bit to the right and you'll finally meet Jon!


Turns out the secret wasn't about the Five Scrolls, but the Legenday Armor! One of the pieces is hidden by the bottom of the river! Jon will make a raft out of the logs and off you go! On your ride down the river, you'll have to dodge anything that comes your way. If you get hit 4 times, you die. Don't worry if you die a few times, you'll restart from the beginning of the raft minigame.


Remember that you can jump and be extra careful with falling rocks! You might want to grab a few Drans while you're at it. Note that there'll be a part in which you'll go down a huge waterfall. I suggest you leave to save the guy for after you get the Water Scroll, since you will have to climb all the way back if you decide to save him now. Be careful with the Red Soldiers with the spiky balls by the end of the river and you'll finally reach the end.


Go up the stairs and go left to find the tresure box. You'll find a Bracelet there. You'll have to appraise it, so it's time to head back to the village! The bracelet you got will turn out to be a piece of the Legendary Armor, the L-Brace! With this equipped, you can now climb certain walls! With that done, sell the other junk you got and leave the Pawn Shop. As soon as you do, the Mayor will come rushing at you and tell there's something with Steamwood and the whole Kingdom might blow up if nothing's done!


He'll ask you to talk to Fores, the administrator. His house is right next to Twinpeak Mountain's entrance, so head there. You'll notice there's a reddish wall to the left of the mountain's entrance. Look at the sign and you'll learn that the guy you're looking for lives right up there. Pay attention to the wall's texture, that's the sort of special wall which you can climb with the L-Brace, so do it!


You can climb it by jumping on the wall and alternate pressing the square and triangle buttons. When you get there, talk to the guy running around. He'll say that Steamwood's gonna explode in 24 hours I'd say that's around 15 to 20 minutes in real time! He is the administrator, but he'll give you a manual and send you off to fix Steamwood. Well, not much of a choice here! Quickly run to Steamwood Forest! That's left of the Mayor's house, past the windmill, if you don't remember it!


The best way to avoid them is to move by jumping on and over the pipes instead of running by them. You'll eventually reach a huge wall. Climb it and go forward. There'll be a pipe leading left to a chest with an AgedCoin inside. Take it if you dare waste a few seconds and go back to the main path.


Musashi will read the manual to figure out how to turn the valves and you'll learn how to fix the steam leak. Just in case, here is how you do it: 1. Turn off the valves in numerical order. Stand in front of the valve and press the square button to start. The pressure gauge will rise.


When it reaches the 'OK' zone, press the X button to stop the gauge. If successful, the valve gauge will rise. If not, it will decrease. Repeat until the valve gauge is full. Turn off the next valve before the valve timer reaches 0. If the valve timer reaches 0, the previous valves will reopen and you will have to start from the beginning.


Not much, but fixing the steam leak is sort of painful. First of all, you'll have to use what you've just learned to open the door, so do it and go inside. You'll have to shut 8 valves in total. The higher the number is, the faster the gauge will fill and the more times you'll have to hit the 'OK' zone.


Hop on the elevator to activate it. It'll keep going up and down on it's on. Jump off it on the first floor and go right and close valve 1 and you'll get a 60 second timer.


Keep going right and shut valve 2 and the timer will reset back to 60 seconds. Go further right for valve 3. You'll notice there's steam blocking your way. Lucky you, there are some huge pipes next to the platform where the valve is.


Jump on those and back to the platform and shut valve 3. If you miss the jump, wait for the elevator and go back up. After you're able to shut the valve, go right and wait for the elevator. You'll have to use the side pipes again to drop off. Head left, past valve 6 and reach 4. Use the side pipes to reach the valve and shut it. This time, the timer will reset just up to 35 seconds, so don't waste time. Go left and shut valve 5. Keep going left until you reach valve 6 again and shut it.


The timer will reset to 60 seconds this time. Go back to the elevator and head up to the third floor. Head left, being careful with the steam coming out of the pipe, and go for valve 7 and close it.


Again, the timer will reset to 35 seconds only. Keep going back right and reach for valve 8. Shut it and you're all done fixing Steamwood!


Back outside, you'll meet Fores. He'll be quite glad and he'll mention you can use a shortcut from Steamwood to his house by following a pipe on the right. He'll also say that he heard a rumor about a masked man wearing a cape doing this to Steamwood and that he's heading to Twinpeak Mountain. It sounds like Rootrick! You better head to the mountain!


BUT before that, the mayor wants you to drop by his house later. DO NOT forget to do so! He'll give you a Longevity Berry, which will rise your max HP by If you forget to do it, you'll never be able to get that berry later in the game.


Since you've solved the steam leak problem, you can also go to Somnolent Forest and save Maid Loinette. Go to the forest through the path south of the village and take left at the fork. With that done, go to Twinpeak Mountain. Go back there again and keep heading left. You'll find Rootrick trying to climb the mountain. After a bit of talk, he'll slip that one of the Five Scrolls is at the top of the mountain!


It'll then be a climbing race to the top! Be careful with the moving platform or else you'll be knocked down. It doesn't matter who gets first, Musashi will deal with Rootrick. Now keep heading up and you'll find some sort of monster statue with some weird tablet beneath it. That's the scroll. Right after that, Lumina will start talking to you! It'll tell you to destroy the Crest Guardian. Anyway, to get out of here you'll have to equip the Earth Scroll and use it to knock down a bolder that's blocking your way a bit to the south.


With that done, go back to the village. Musashi'll talk a bit with him and he'll say you'll find the Crest Guardian at Hell's Valley, but you can go there only if you get permission at the castle, so go there and talk to Ribson. You have saved them all already if you haven't, check the Bincho Field locations part of this guide. So, before anything else, get some healing items and you might want to take an antidote or two, too. When you're done, head off to Twinpeak Mountain. Right away you'll bump into a hole full of spikes.


Use the Earth Scroll to make the huge boulders fall into it and you can walk across to the other side. You'll find a Bincho Field in your way. Release Knitter Lunchetta and keep going, knocking bolders down as you go.


Knock the giant rock plate down and go a bit furder. The people you've saved will open the way to Hell's Valley, so head right in. The folks will tell you the plan: They'll send a bucket over you, usually with bombs, which you'll have to knock down onto the Guardian by using the Earth Scroll.


If any of them get injured, they'll temporarily stop sending the bucket. After the strategy is explained, the Crest Guardian will jump into battle!


Fortunately, some of his attacks are slow enough for you to be able to charge up the scroll. First of all, let's see his attacks.


He mostly uses two: the first one is some sort of sand-breathing technique which is followed by a tackle. You can easily avoid the sand-breathing by standing behind him. That's your best opportunity to charge up and use the Earth Scroll. However, you must use it while he's still spitting the sand, or else you won't be able to dodge his tackle right after. His second main attack is to use his tail as a drill and digging it underground and popping it up wherever you're standing.


Or else he'll hit you, and be warned that this attack causes poison! Other than these main, more 'special' attacks, he has a couple of pretty basic attacks. Sometimes he will jump on you and sometimes he'll use a tail swipe. Both are quite easy to dodge.


You'll know when he's about to do a tail swipe when he slams his tail on the ground twice. Last but not least, sometimes he'll climb the side of the hole and try to attack your friends. Whenever he does that, try to get close to the wall and use the Earth Scroll to knock him down! Now, to kill him you'll need first to throw the stuff on the basket at him. It'll usually be bombs, but sometimes it'll be a huge rock it does a lot of damage, I might add or a leaf an antidote, in case you're with the poison status.


If the antidote comes by, knock it down right away. Even if you're not poisoned, they won't send anything else until you get what's in the basket. Anyways, as I said earlier, the best thing to do is to charge the Earth Scroll while he's doing the sand-breathing attack.


If you hit him, his attack will stop immediatly, so don't worry about being hit later. You may also try to charge the scroll in the small intervals between his attacks, but be ready to dodge any possible attack! After you have dealt enough damage, his core will be exposed inside his mouth. Hit it with Lumina to deal real damage this time. Hit his core three times to finish him and free the Earth Crest! You'll then get a cutscene of Fuhrer Flatski, the ruler of Thistquencher Empire, complaining about Rootrick's incompetence.


Then you'll get some girl named Bubbles saying that Mission Vambee will finally get rid of Musashi I wonder what that thing is Also, if you roam around the village after midnight, you'll find some pretty nasty looking monster! They are completely harmless. In the village, that is. Wait for daylight and you'll meet Hotelo the hotel owner and the Mayor talking in front of the Grocery Store. Talk to them and you'll learn that Vambees half-vampire and half-zombie have been roaming the village during night and that one of them attacked Tim, which happens to be Hilda's the Grocey Store owner son!


They'll say they can save Tim by making Grillin' Village's tradicional medicine, Remedy. To make Remedy, you'll need two ingredients: Misteria and Aqualin. Hotelo will go get Aqualin, which is on the peak of Twinpeak Mountain, so that leaves Musashi to go get Misteria, a flower that blooms in the Mine. The Mine is locked, though. You'll have to talk to Wid, the guy living in the windmill, to get the key.


Wid sleeps all day, so you'll have to drop by his place pretty late in the night. Between and should do. He'll give you the key and will also tell you that Misteria only blooms between 3am and 7am. With that done, drop by the Grocery to buy a couple of antidotes and head to the Mine.


It's located along the wall where the Restaurant is. Be careful with Toad Stool the purple mushroom you'll bump into! It attacks just like the Sleepies, except it inflicts poison instead of tiredness! Don't you dare assimilate him! Climb the pole and keep going. Keep following the path. Be very careful with the falling rocks and the little fellas called B-eaters.


These bastards will damage your BP when they attack! Anyway, you'll eventually bump into some sort of wheel with platforms spinning around. Jump on the platform and keep on going right, being careful not to fall off.


There'll be two more wheels for you to deal with, then more B-eaters and rocks. Dodge everything and enter the door to the right. In this room you'll see a giant fan beneath you. Wait for it to stop so you can go through it. There's a Memory Box at the bottom. Use it if you want. Head left, the Underground Lake is that way. Aaah conveyor belts Go left until you reach a spot with two of them.


Take the one going south and go right. Destroy the Bincho Field to free Knight Brisket. Make your way back and take the other conveyor belt. Jump on the next one and try to take the belt going north, then go left and break the Bincho Field to release Carpenter Dicey.


After you save him, go back through the belts and go left. Before going to the center of the lake, you'll want to look around the other spots you can go to by using the first moving stone. When you're done, keep jumping on the moving platforms and going to the middle of the lake. There'll be a Bincho Field there.


Break it open to save Cook Mary-Nade. After you save her, you'll have to jump back on the moving platform and back on the stony formation so you can take the path leading up. You'll find Misteria up there. Wait for it to bloom between 3 am and 7 am and pick it up.


Time to go back. Make your way back to the room with the giant fan where you found the Memory Box. You can't go back to the left well This is like the entrance to the mine, but it'll be harder because there are more rocks and some of the wheels' platforms will have spikes needless to say you'll have to avoid them.


Make all your way to the right. You'll get poisoned if you fall into the water below, so try not to. Go right and hop on the metal platforms going up. Go left, take the platform all the way up and keep going left. You're back at the Mine entrance! Go left, down and left again to get back to the village. He'll be thankful and all, but then he'll say that Hotelo hasn't returned yet.


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See our member submitted walkthroughs and guides for Brave Fencer Musashi. More help, hints and discussion. To increase your BP, find the Bincho Fields.


Go through the door on the left, then go down the room, then out the top-right door. Inside of the Underground Lake. Once again, go right, and shut off valve 3.


Once you hit all of the switches, you have quite a task ahead of you: You can also stop at any time in the air and turn to any direction. Jumps and makes shockwaves. At the foot of the steps should be the bartender. Helps Clown Wienee teach you Shish Kebab.