Posting files to download adventure creator forums
Item Modifications The locations of many items in the game have been shuffled around, allowing the player better access to them throughout the game. For example, the various evolution items are now found much earlier in the game, and can also be purchased from either the Veilstone Department Store, the Veilstone Game Corner or from an NPC in Snowpoint City. Locations for most items are shown in the Item Changes document. TMs are now effectively infinite, as explained in the quality of life changes.
A few previously unused items are now used or replaced with new Key Items as well, relevant to new events within the game. Additionally, the previously event only Key Items such as the Secret Key, Member's Card, Gracidea and Azure Flute can now be obtained and their relevant events unlocked within the normal gameplay.
The details for these modifications can be found in the Item Changes file in the documentation. For example, you can now trade for a Spheal in Oreburgh City. The details for these modifications can be found in the Trade Changes file in the documentation. Documentation As you may have seen at the end of each section, there is documentation available in the form of text files for mostly every change that has been made in the game.
Screenshots Please open the spoiler below to see a number of screenshots of gameplay from Renegade Platinum. Hex Workshop: Helpful for those times where I needed to do things via hex editing. PKHeX: While not used for actual development, it came in useful a few times to figure out how things worked. PPRE: Used primarily for scripting and placing overworlds on the map, as well as some text editing.
Both 0. Tinke: Extremely helpful for some graphical changes, including the Steven trainer sprite and adding the Renegade Platinum logo to the title screen. I also used some tools that I made on my own to deal with the wild encounters and level up moves, as the existing tools had usability issues or bugs preventing me from doing what I wanted. These two tools aren't currently publicly available but I can hand them over on request, they're just a bit shoddy!
JackHack I used a number of his tools when building the hack. Kaphotics: A very talented hacker in the data mining sense, Kaphotics' wealth of NDS knowledge helped me to avoid one or two potential issues as I was building the game; his advice was incredibly helpful. The Lua scripts for the player's position and the Instant Text code that is implemented into the "SpeedUpPatch" were both made by him, too. Both of these would have been impossible without him!
He's also the artist for the logo for my Rising Ruby and Sinking Sapphire hacks! I'd also like to thank my fanbase in general, who are always very encouraging and excitable. It wouldn't be half as fun to make these without you guys around! Known Bugs Open the spoiler if you want to see any known bugs for the game. All known bugs are inconsequential and shouldn't cause any real problems when playing, but a lot are rather difficult to fix.
The RenegadePlatinumV It also includes a recommended patcher called Delta Patcher Lite which may only be usable on Windows - Mac users can try MultiPatch , a changelog for the game and some instructions on how to patch. There's also Readme files in each patch folder to further explain what each of the different files do and what you need to do to get it working correctly. If you get into any problems, make sure you've read the Readme files first.
Generally, you will need to get a Platinum ROM which you'll have to obtain by yourself , then use the correct patch for that as there's a v1 and a v1. After that, you can then apply additional patches to it with Delta Patcher Lite, but you may need to uncheck the "checksum validation" when using additional patches to be able to apply more than two of them to your game.
The changelog and the documents are also available at that link if you wish to see them online. Contact If you wish to contact me for any reason, the fastest way is to shoot me a message on my Twitter: Drayano This is a very basic tutorial on how to add a new overworld to any map and add a connecting script to it.
This is being made upon a request from somebody but I'm hoping it might help anyone else who's not sure where to start. Every time I save an area's script, it just deletes the whole thing! PPRE is buggy but it's possible to get around the problems. Anyway, let's begin. The Tools To do this you'll need a few things This tutorial uses the 0.
A quick Google search should help you with this - it might be Lua You might need to try a few combinations to get it to work. The code can be found at this pastebin with thanks to Kaphotics for the frame or below.
Platinum while true do gui. Find the location you want to edit. They're generally listed as their location with a suffix depending on whether it's inside a house etctera. The easiest way to find a specific location is to check the Text tab for a map and see if you can find text strings that match what you see in that location in-game.
For example, we'll use this house in Floaroma Town as an example for this tutorial So to find this, first we'll speak to somebody on the map to see a text string Then find the matching map in PPRE by looking at the text tab. Add the overworld. Now that we're on the map we want in PPRE, head over to the Events tab, and click on the Overworlds secondary tab below. We'll see two 'pages', each one representing one of the overworlds in the map.
Each overworld has a number of parameters, as you can see. This always matches its page number in PPRE. Admittedly I'm not that familiar with this one - you can leave it at 0 for any still overworlds though. The number in this one represents a flag.
Generally the index will match the script number, e. The number is how many squares away they can spot you from. I'm not sure on the details. I've yet to see this used, though. On the top left of this sub-window, you'll see a little box that currently has a 2 in it.
That determines how many overworlds are on the map. Let's try to get a new overworld to show up here. Of course, how do we know what co-ordinates these are? This is where the Lua script comes in. Hit Browse, select the saved. In this case, the LUA script says this position is x: 2, y: 3 , so these are the parameters we'll use. For the parameters we need to change Re: The whole movies in good quality! The Insiders pt. These sluts like it rough, hard and fast! Hint: It involves lots of ass eating and anal sex!
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Allows Andyfall to run without a CD. Unzip into the Daggerfall directory and read the accompanying text file. A fork of Andyfall by Marty Runyon, mainly adding a white dress for female elves and changing the skin color of dark elves. Attempts to make playing as a lycanthrope more interesting. Adds a loose clan-like 'guild' for shifters, with quests, NPCs, services, artifacts, potions, and items etc. Faces for wood elves, high elves, and nordic women.
These faces are not compatible with helmets. Characters aren't naked anymore if you remove their clothes. Perfect if you play this around children. A mod that simply replaces the body of the high elf to Almalexia's body from Morrowind and adds in a head to match.
A modified version of the TEXT. Read the AddText. Txt that comes with it for more info. More custom quests for the game. Read the Help File which comes in the zip for more info. Several new custom quests which one can add to the game.
Created by one of the quest editors that exist. The PFD version 0. Projet French Daggerfall Web Site. This is a German translation of Daggerfall. Status: pre-Alpha Daggerfall Deutsch Website. DOS based save game editor. Edit: name, class, sex, race, speed setting, level up modifier, some general reputations, skill values, skill use counters, level, location, transport type, gold, HP, SP, fatigue Monster editor; item editor.
Save game editor that allows you to edit faction reputation and legal reputation for characters, perhaps the only known editor that allows you to manipulate the latter. Comes with English and French documentation.
Created by Ferital on the Bethesda forums. A good windows savegame editor with lots of options and capabilities. Copy the EXE to a temp directory and execute to unzip the program files.
DOS program to edit any item in your savegame! Change name, uses, cost, enchantments, type, picture and more. Unzip into your Daggerfall directory. Save game editor for Windows. Repair items in save games. Useful since patch 1. Change your location in save games. Useful for bypassing that magically locked door in a dungeon. Reputation Editor. Edit your reputation with guilds, people and factions. Read the text file that comes with the editor, REP Second version of a Save Game Editor allowing you to edit most statistics, attributes, and skills.
Unzip into main Daggerfall directory. Includes C source and text file. Daggerfall Graphical Utilities Skill Editor. It can repair all items, recover lost quest items, and label unknown potions with their effect. Level: Special: Wereboar. Skills: Long Blade 89 , Destruction Mages Guild 9 9 , Akatosh Chantry 9 9. Artifacts: 3. Artifacts: All. Guilds: Rank 9 in all. Level: 4. Special: Vampire. Special: Werewolf. Large, Daggerfall.
Medium Size, Crossing, Wrothgarian Mountains. DaggerXL is a Daggerfall engine recreation for later operating systems and hardware. Note: OpenAL is no longer supported, but the required dll can be downloaded here. With this tool it's possible to export Daggerfall height map and climate map, edit and import these maps back into the game files.
With this tool it's possible to export Daggerfall height map and climate map? WLD file. Dumped BMP files are about as graphical as this program gets. Any other editing is best done with a hex editor. An Example Here Note: must be run from Windows! It is possible to apply the changes this tool makes manually by following the instructions here. General file patcher and installer. Works not only for Daggerfall. You can do a lot with this tool, such as editing material bonuses, weapon damage, etc without any hacking knowledge.
This is useful if the quest was turned down in the first place, or the quest will not start for other reasons. A utility which allows you to install the game from the CD under modern Windows versions. Includes the v1.