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Factorio can clients auto-download server mods

2021.12.17 21:55






















This is a desktop application that makes it easy to connect to clusterio servers. It has its own server browser and will automatically download mods from compatible servers and launch factorio correctly, making it feasible to play multiplayer on servers with many different sets of mods. All issues and feature requests should be filed at github issues.


Skip to content. Star 4. Factorio mod manager that connects directly to a clusterio master for server browser and auto mod downloads View license. Post by supernet2 » Sat Aug 04, am. Post by Jap2. Post by Philip » Sat Aug 04, pm. Post by frostedclaws » Sun Aug 05, pm. Post by supernet2 » Tue May 19, am. Post by Philip » Fri May 29, pm. Privacy Terms. Skip to content. Factorio Forums www. Quick links. Download mods when joining servers automatically Suggestions that were added to the game.


Download mods when joining servers automatically Post by XGhozt » Tue Aug 09, pm Hi all, just registered on the forums here to post about this. Note: Factorio now requires glibc version 2. This step-by-step guide has been verified on fresh CentOS 7 and RHEL 7 installs but should be applicable with little to no changes on most distributions. We will also suggest that you run the Factorio server as a separate user to harden security of your setup. Note that there are two distinct packages for Linux that can be used to run a headless server.


First is the usual Linux download, that contains the full game. The other is the special headless package. The headless package does not contain any files irrelevant for a pure server, such as graphics and sounds. It is also not linked against libraries that may not be present on a server machine, such as Xlib, libGL or libasound. This option should be selected if running in a 3rd party hosted server. The script will ensure you only ever use the most recent save when your server starts even if that was an auto-save while also letting you set a number of other settings like Autosave frequency and Latency settings.


This script can also simplify updating the server when combined with a Linux factorio-updater script. Alternatively, Docker can be used to run the server: factorio docker container.


Additionally, if you plan to enable mods on your server a mod updater script can greatly simplify this process. Here are several existing options, or you can write your own! In order to publish the game to the matching server, Factorio needs to be given some more information than just the save file location. These information are provided in a server settings file.


The recommended way is to make a copy of this example file and edit the copy. Notes about some technical details surrounding multiplayer have been published by the development team in several Friday Facts blog posts:. As of version 0. Players may join each other through Steam, or by just the port-forwarded host. You'll want to make sure that you know what game version your server is currently running, because some mods only work with specific versions and some older mods will not work on newer versions.


There is a handy filter option at the top of the page that will only show mods that are compatible with each main release of the game. With your file system open, navigate to your mods folder. It should currently only have one file present, mod-list. Click the Upload button in the top left, and you will be prompted to select your mod's. You can select and upload up to three at a time.