Skitarii painting guide pdf download
All hail the Omnissiah! Adeptus Mechanicus forces and Skitarii pouring out of webways and then disappearing as mysteriously as the Eldar! I would like to see that! We don't need those Flesh Tearer drop pods anymore! The Xenophagist Expedition Uh, what?
And why two different spellings? Make up your mind, Games Workshop named Hexterramere Vorght don't you just love their naming sense is seeeking out the Orks' homeworld, which the Adeptus Mechanicus has dubbed Orkadia. For some reason, Vorght is obsessed with the Orks' geno-form because he believes it has clues as to where their homeworld is. I'm no biologist, but I'm pretty sure studying the genetic code of an alien will not bring clues to which planet it came from.
Then again, I'm out of my depth, so whatever. Anyway, Magos Vorght goes around wrecking xenos shit, destroying Orks on Ryza, then flies out of Ryza because he thinks he can find Orkadia, and ends up in a skirmish with Eldar Corsairs, only to crush them under the treads of his Kataphron Destroyers and metallic feet of his Kastelan robots.
For some reason, Hexterramere Vorght why can't he Mechanicus just stick to simple names? I don't know how that works, but even if you destroy Orkadia, it's not as if all the Orks throughout the galaxy will spontaneously combust or something. Such convenient miracles don't fit into the grimdark realism of the Warhammer 40K universe.
Anyway, his obsession leads him to leave his planet Ryza even though it's being besieged by Orks, and goes to the stars in search of the homeworld A special guest appearance by the Kastelan robot named Furator 9-Dhul, because for some reason Games Workshop think a Kastelan robot would be important.
Anyway, this poor guy hails from the now severely depleted Dhul X Cyberkastel Cohort, who has fought Daemons from the Warp, then Eldar pirates, and then Orks. Oh, and laser-clawed alien constructs ibn the Ghoul Stars what? Never heard of them. It used to have 24 robots before the Age of Strife, but they were down to 10 after the numerous skirmishes with Eldar pirates. Wash the entire thing with agrax earthshade, then just pick out the white the same way the coats are done — Ulthuan Grey followed by White Scar.
With that done, your Adeptus Mechanicus Skitarii are done! This paint scheme can be repeated throughout the range. Techpriests also look great painted in this same scheme! My take on the Adeptus Mechanicus was a little less traditional than some others. I decided the main robe colour should be orange rather than red, partly to be a little different and partly inspired by Buddhist monks.
I expected this to be a bit of a bear, but it honestly turned out to be very simple — Jokaero Orange covers nicely and is the exact colour I want, so I just layer that, wash with thinned down Feugan Orange, re-layer Jokaero, and hit high points on the robes with Fire Dragon Bright.
The Tech-priest Enginseer below was painted a little later than Cawl, and so he got a small amount of yellow as well right on the edges. The metals are just Leadbelcher washed Nuln Oil and then highlighted with some Ironbreaker. Similar applies to the cables — Cawl has a lot of blue and purple, which contrast nicely with the orange robes, and the Enginseer has even more of a mix with green and yellow in there as well.
The Manipulus has some similar elements but was painted a lot later — you can tell because I actually bothered painting the Mechanicus symbol in black and white! His skin is how I would normally paint the kind of sickly skin of a Tech-priest now — Ionrach Skin washed with Druchii Violet and then re-layered with Ionrach and then Pallid Wych Flesh. The important thing is that they felt appropriately sickly.
The Manipulus also has a slightly different take on the non-silver bits, with my new favourite combination of Brass Scorpion and Sycorax Bronze; his magna-rail lance has a similar effect, but then with Nihilakh Oxide washed into the recesses, which works for either copper oxidation or, in this case, a more restrained glow. As ever, the blues here have my new favourite Baharroth Blue to really make them nice and bright. Speaking of breaking up colours, green makes an excellent contrasting colour with this scheme.
Stygies VIII not only has some pretty great rules, but uses some black to offset all the red which I like. Did it work? It was much faster than my normal painting process and the detailing with contrast is very satisfying, but has a lengthy drying period and does not work well on flat surfaces.
It gives all the colors a nice bright pop. Step 1: I went for getting all the non-armor metallics coated first, using Leadbelcher base.
As contrast pools easily, so I had to be careful to catch and pull off any excess as I went. As with Step 1, if I accidentally hit the armor with black I wait for it to dry and then fix it with Wraithbone. Step 3: Armor time!
I coated all armor bits in Blood Angels Red and let it dry. For skulls where applicable I used Skeleton Horde surprise. Step 5: Now onto my favorite step, detailing.
I used Balthasar Gold as an armor border and equipment highlights. Pouches and straps are done with Balor Brown. Step 6: Hit the entire model with a liberal application of Agrax Earthshade, my one and only shade.
It gives everything a dirty, dark, and natural feel which I love. As with constrasts I have to watch out for pooling. Step 7: Reapplying basing and highlights. I touched up areas I feel were made too dark by the shade, using either the base colors if non-contrast or smooth constrast areas out with colors I felt matched well enough.
Step 8: Final touchups and basing. I gave each model a once-over to catch any areas I may have missed and needed to attend to. Once one, I popped each model off their base and set them aside. Step 9: Finally I glued the models back in place with tacky glue the flexibility of the glue allows the models to stick but still have some give if they fall or get struck with something.
For my approach to Ad Mech, as a fairly recent returnee for the start of 8th edition and never the best painter when I was a kid, I made the uninformed move of aiming for a white paint scheme for my first army. Little did I know, that this is starting on hard mode. This is hard to shade and pretty time consuming to do, plus it often comes up looking pretty flat on larger models. I started experimenting using gloss varnishes to give fake highlights of shine, but have now settled on the method below for larger models.
This method feels all sorts of wrong as you go about it, but has an undeniable effect and the model look great when you are done. The secondary colour for my army is blue with copper accents. This Stratoraptor has gone from start to finish in under 24 hours this model is fragile and going to break, I have already lost spline from the leg fins …..
This was assembled in sub-assemblies with the two halves of the body worked on separately, as many large parts as you can manage and most of the guns, legs, etc. Base coat the fabric on the wings with Thousand sons blue. I let this this dry overnight, but you could also use this time to take out shades for the wing canvas recesses.
Here a combination of Druchii Violet and Drakenhoff Night Shade is streaked all over along with some black into the deepest corners. If you take this too far you can wash it over with Dark contrast and go at it again, just try to leave the areas that would be naturally dark darker, such as the bottoms where the shadows would fall. Basing wise, I used Polyfilla and broken cork to make up a crater. I then sealed it with watered down PVA glue and some bits from my bits box.
It was then primed and dry-brushed up from brown to tan then a grey for the final topcoat. The dead Red Scorpions marine is a nod to a pal who has been moaning about the lucky Ad Mech players with new fancy toys …you know who you are.
Fine, one quick and dirty guide for painting the seven main Forgeworlds… which turns out is pretty much the same five colours red, white, grey, black, brown in different patterns. So maybe not do that? And then Aethermatic Blue on the visors, lenses, capacitors and weapons. Mars — We can sing two songs! Cloak — Blood Angels Red on the outside, Wraithbone on the inside. Pants — Greyseer Armor — A touch of Wyldwood. Graia — Falling back is for losers anyway. If you already have an account, login here - otherwise create an account for free today!
Javascript Disabled Detected You currently have javascript disabled. This topic has been archived. This means that you cannot reply to this topic. Posted 22 June - PM. Just looking to see if anyone bought these books. I purchased the space wolves painting guide, it had lots of fluff. Do the mechanicum once have fluff? Sure do lol! Posted 23 June - AM. Posted 23 June - PM. Seems like these models will never end!
Posted 29 June - AM. I find them really helpful! I like the extra,fluff and the wealth of pictures