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Can you equip a set monster

2022.01.07 19:44




















Can a monster have two equip cards? Can MST destroy union monsters? Do union monsters count as monsters you control? What cards are illegal in Yugioh? Can you negate an equip spell? Can a monster be equipped with any equip card?


Which is the most common type of equip card? How do equip cards work in Yu-Gi-Oh? How many monsters can you put in the field in Yugioh? What kind of spell card is an equip card? Who is the controller of an equip card? Once while face-up on the field, when a card or effect is activated Quick Effect : You can negate the activation, and if you do, destroy that card.


You can only use the previous effect of "Baronne de Fleur" once per turn. Flint A monster equipped with this card cannot change its Battle Position or attack, and has its ATK decreased by points. If the equipped monster is destroyed, select 1 monster on the field and equip this card to that monster.


Fuhma Shuriken You can only equip this card to a monster that includes Ninja" in its card name. When this card is sent from the field to the Graveyard, inflict points of damage to your opponent's Life Points.


Select 1 Ritual Monster from your Graveyard, Special Summon it to your side of the field and equip it with this card. When this card is destroyed, remove the equipped monster from play. This card cannot be destroyed by effects that destroy Spell Cards.


Gagagarevenge Target 1 "Gagaga" monster in your Graveyard; Special Summon it and equip it with this card. It cannot attack or activate its effects. If it would be destroyed during the Battle Phase, you can destroy this card instead. When this card leaves the field: The equipped monster's ATK becomes 0. You can only activate 1 "Galaxy Zero" per turn. If the equipped monster would be destroyed, this card is destroyed instead. When the equipped monster is returned from your side of the field to the Deck and this card is sent to the Graveyard, return this card to your hand.


It cannot be destroyed by battle Damage calculation is applied normally. When the equipped monster is returned from your side of the field to your Deck and this card is sent to the Graveyard, return this card to your hand. If this card is equipped to a non-Fairy monster, it cannot attack, also it loses ATK. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Prinzessin" you control; equip this card to that target.


You can only use this effect of "Glass Slippers" once per turn. Glowing Crossbow Equip only to a "Blackwing" monster. You can only use each of the following effects of "Glowing Crossbow" once per turn. If the equipped monster destroys an opponent's monster by battle: You can discard 1 random card from your opponent's hand.


If this card is sent to the GY because the equipped monster was used as Synchro Material: You can add this card from the GY to your hand.


Monsters your opponent controls cannot change their Battle Positions. Gravity Blaster Equip only to a Machine-Type monster. Once per turn: You can have the equipped monster gain ATK. If the equipped monster battles an opponent's monster, the opponent's monster's effect s on the field is negated during the Battle Phase only. Grid Rod Equip only to a Cyberse monster you control. It gains ATK, it is unaffected by your opponent's card effects, also the first time it would be destroyed by battle each turn, it is not destroyed.


If this face-up card on the field is destroyed and sent to the GY: You can activate this effect; Cyberse monsters you currently control cannot be destroyed by battle or card effects until the end of this turn. The monster equipped with this card is not destroyed as a result of battle or by the effect of a card that targets the monster. Damage calculation is applied normally.


When this card is sent from the field to the Graveyard, if you pay Life Points, this card returns to the top of your Deck. When this card is sent from the field to the Graveyard: Return it to the top of the Deck. If it destroys an opponent's monster by battle, send 1 random card in your opponent's hand to the Graveyard. You can only use 1 ""Infernoble Arms - Durendal"" effect per turn, and only once that turn. Infernoble Arms - Hauteclere"" While this card is equipped to a monster: You can target 1 face-up monster you control; this turn, you cannot declare attacks, except with that monster, also it gains the ability this turn to make a second attack during each Battle Phase, then destroy this card.


If this card is sent to the GY because the equipped monster is sent to the GY: You can target 1 face-up monster on the field; destroy it. You can only use 1 ""Infernoble Arms - Hauteclere"" effect per turn, and only once that turn. You can only use 1 ""Infernoble Arms - Joyeuse"" effect per turn, and only once that turn.


It does not have to activate its effect during the End Phase to shuffle itself into the Extra Deck. Inzektor Axe - Zektahawk Equip only to an "Inzektor" monster. Inzektor Crossbow - Zektarrow Equip only to an "Inzektor" monster. Your opponent cannot activate cards or effects in response to the equipped monster's effects. Inzektor Sword - Zektkaliber Equip only to an "Inzektor" monster. When this face-up card on the field is sent to the Graveyard: Target 1 "Inzektor" monster in your Graveyard; add that target to your hand.


During damage calculation only, monsters that battle with the equipped monster lose ATK equal to the equipped monster's Level x If the equipped monster would be destroyed during the End Phase, you can send this card to the Graveyard instead.


Junk Barrage When the equipped monster destroys a monster by battle and sends it to the Graveyard, inflict damage to your opponent equal to half the destroyed monster's ATK. You can only activate 1 "Karakuri Gama Oil" per turn. It gains ATK and DEF, it can make up to 2 attacks on monsters during each Battle Phase, also if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.


If this card is sent from the field to the Graveyard: You can pay LP; add this card to your hand. You can only use this effect of "Kozmo Lightsword" once per turn. When the equipped monster destroys your opponent's monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the DEF of the destroyed monster.


Any monsters that battle with the equipped monster are removed from play at the end of the Damage Step. Lightning Blade You can only equip this card to a Warrior-Type monster. Lightsworn Sabre Equip only to a "Lightsworn" monster. When this card is sent from your Deck to your Graveyard, you can equip it to 1 "Lightsworn" monster you control. Living Fossil Activate this card by targeting 1 Level 4 or lower monster in your GY; Special Summon it and equip it with this card, but banish it when it leaves the field even if this card has left the field.


You can only activate 1 "Living Fossil" per turn. When this face-up card on the field is destroyed by your opponent's card effect and sent to the Graveyard: Draw 1 card. When this card is sent from the field to the Graveyard, gain Life Points. Magical Labyrinth Equip "Labyrinth Wall" with this card. When this card you control is destroyed by your opponent's card effect and sent to the Graveyard: You can add 1 "Duston" monster from your Deck to your hand.


Magnum Shield Equip only to a Warrior-Type monster. Apply this effect, depending on its battle position. When this card is sent from the field to the Graveyard, you can pay Life Points to return this card to the top of your Deck.


Mark of the Rose Remove from play 1 Plant-Type monster from your Graveyard and equip this card to a monster your opponent controls. Gain control of the equipped monster. During your End Phase, give control of the equipped monster to your opponent. During your Standby Phase, gain control of the equipped monster. Pay Life Points during each of your Standby Phases.


If you cannot, this card is destroyed. Mask of the Accursed The monster equipped with this card cannot attack. In addition, the player controlling the equipped monster must take damage of Life Points during each of your Standby Phases. Mathmech Billionblade Nayuta Equip only to a Cyberse monster. If the equipped monster battles an opponent's monster, during damage calculation: You can send 1 "Mathmech" monster from your Deck to the GY; the equipped monster gains ATK equal to the sent monster's ATK, until the end of this turn even if this card leaves the field.


You can only use each effect of "Mathmech Billionblade Nayuta" once per turn. While your Life Points are higher, the original ATK of the equipped monster is halved Metalsilver Armor As long as you control the monster equipped with this card, your opponent cannot use the effect of a Spell, Trap, or Effect Monster that targets 1 monster, except the equipped monster.


Mirror of Yata Equip only to a Spirit mosnter. The equipped monster does not have to have its effect that returns it to the hand activated. If it would be destroyed by battle, destroy this card instead.


Mist Body The equipped monster cannot be destroyed battle. Molting Escape Equip only to a Reptile-Type monster. Once per turn, if the equipped monster would be destroyed by battle, it is not destroyed. If this face-up card is sent from the field to the Graveyard: Pay LP; place this card on either the top or bottom of your Deck. It is unaffected by your opponent's activated effects of Special Summoned monsters.


Morphtronic Cord Equip only to a "Morphtronic" monster. Each time the equipped monster's battle position is changed, destroy 1 Spell or Trap Card on the field. Morphtronic Engine Equip only to a Level 3 "Morphtronic" monster. During your second Standby Phase after this card's activation, destroy this card, and take damage equal to the original ATK of the equipped monster.


Morphtronic Repair Unit Send 1 "Morphtronic" monster from your hand to the Graveyard and select 1 "Morphtronic" monster in your Graveyard. Special Summon the selected monster and equip it with this card.


The equipped monster cannot change its Battle Position. When this card is removed from the Field, destroy the equipped monster. Morphtronic Rusty Engine Equip only to a "Morphtronic" monster.


If the equipped monster is destroyed, inflict damage to each player equal to its original ATK. Myutant Blast Equip only to a Level 8 or higher "Myutant" monster you control. At the start of the Damage Step, if the equipped monster attacks an opponent's Special Summoned monster: You can banish that opponent's monster. While this card is equipped to a monster: You can banish this card; send the monster this card was equipped to the GY, and if you do, Special Summon 1 Level 8 "Myutant" monster with a different original Attribute from your hand or Deck.


You can only use this effect of "Myutant Blast" once per turn. Necklace of Command When a monster you control that's equipped with this card is destroyed by battle, and this card is sent to the Graveyard, you can either: Draw 1 card.


OR Discard 1 random card from your opponent's hand. When it destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the original ATK of the destroyed monster. During the End Phase: Shuffle this card into the Deck. Nephe Shaddoll Fusion Activate this card by declaring 1 Attribute. Equip only to a "Shaddoll" monster, and it becomes that Attribute. You can only use this effect of "Nephe Shaddoll Fusion" once per turn.


Nitro Unit You can only equip this card to a monster on your opponent's side of the field. When a monster destroys the equipped monster and sends it to the Graveyard as a result of battle, inflict damage to your opponent's Life Points equal to the ATK of the equipped monster.


Equip only to a Warrior-Type monster. Once per turn: You can target 1 Set card your opponent controls; the equipped monster permanently loses ATK, and if it does, destroy that target. The ATK loss remains even if this card leaves the field or the monster becomes unaffected by card effects. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 face-up Warrior-Type "Noble Knight" monster you control; equip this card to that target.


You can only use this effect of "Noble Arms - Arfeudutyr" once per turn. Once per turn: You can gain Life Points. If this face-up card on the field is destroyed and sent to the Graveyard: You can target 1 Warrior-Type "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Caliburn" once per turn. Noble Arms - Clarent Equip only to a Warrior monster. You can only control 1 "Noble Arms - Clarent".


Once per turn: You can pay LP; the equipped monster can attack directly this turn. If this face-up card on the field is destroyed and sent to the GY: You can target 1 Warrior "Noble Knight" monster you control; equip this card to that target. You can only use this effect of "Noble Arms - Clarent" once per turn. It cannot be targeted by an opponent's card effects. During your turn, except the turn this card was sent to the Graveyard: You can banish this card from your Graveyard, then target 1 "Noble Knight" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Noble Knight" Xyz Monster with a different name, by using that target as the Xyz Material.


This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster. You can only use this effect of "Noble Arms - Excaliburn" once per turn.


Once per turn, the equipped monster cannot be destroyed by battle or by card effects. You can only use this effect of "Noble Arms of Destiny" once per turn. If this face-up card is destroyed by a card effect, you can add 1 "Nordic Relic" card from your Deck to your hand.


Omega Goggles Equip only to a monster you control. Once per turn, you can look at 1 random card in your opponent's hand. The equipped monster cannot attack the turn you activate this effect. If the equipped monster attacks or is attacked, after damage calculation: You can destroy this card, and if you do, draw 1 card.


Opti-Camouflage Armor You can only equip this card to a Level 1 monster. A monster equipped with this card can attack your opponent's Life Points directly. Orb of Yasaka Equip only to a Spirit monster. When it destroys an opponent's monster by battle and sends it to the Graveyard, gain Life Points equal to that monster's original ATK.


When the equipped monster you control is returned to the hand and this card is sent to the Graveyard, return this card to your hand. Overdone Burial Activate this card by discarding 1 monster, then target 1 monster in your GY whose Level is lower than the discarded monster's original Level; Special Summon it and equip it with this card.


The equipped monster has its effects negated. Equip Icon. When you activate an Equip Spell Card, you must target a face-up monster on the field to equip the card to; the Equip Spell Card's effect applies to that monster as long as it is equipped. Equip Cards constantly target the monster they are equipped to; even while negated , Equip Cards remain equipped and continue to target the monster.


If the equipped monster is no longer face-up on the field, or is no longer a valid target, the Equip Card is immediately destroyed. Unless specified, Equip Cards can be equipped to monsters controlled by either player, and changing control of a monster does not cause control of an Equip Card to change. While the equipped monster can be the opponent's, the Equip Card's controller is the one referred to "you" in the Equip Card's card text , not the controller of the equipped monster.


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