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Where is cranky in gloomy galleon

2022.01.11 15:56




















Head back and turn left into the room. In this room, jump on the platform and collect the eight purple bananas surrounding the platform. TK 3 Exit the area and use teleport pad 5 in the main area. Trade in the blueprint for a golden banana and exit. Use teleport pad 4 in the alcove. Head to your right and climb the tree to find five purple bananas. A golden banana will appear and you have 30 seconds to collect it. Simply use teleport pad five and jump left into the water.


Jump into the alcove on the mountain to collect the golden banana. TK 5 The last purple bananas are where Rambi charged the door down.


Head back to teleport pad 4 and use it. Turn around and head into the tunnel. Turn left and collect the seven bananas down the path.


Head to a character barrel and choose Chunky. From the beginning of the level, collect the three green coins on the wall to the left of the entrance portal and use teleport pad 1. Head left over to where the boulder and the large purple X is. Collect the five green bananas around the wall then pick up the boulder with B.


Throw it and a golden banana will come out. CK 1 Simian Slam the purple X three times to fall down a hole. Collect the five green bananas while going down the hall. Carefully navigate the narrow path while collecting green bananas At the end, shoot the skull of a reptiles eyes with your pineapple shooter. This will create vines that you can swing across leading to your Kasplat and a golden banana. Take the right path and kill the Kasplat for a blueprint.


Head back and take the left path. Collect the golden banana and exit the area. Head left into the tunnel while collecting green bananas Back flip into the challenge barrel above you to play Minecart Mayhem! You must move your joystick in the direction of the track to stay away from the baddies for 30 seconds. Press up when you pass the first track. Stay on the track passing the next two tracks. Tilt your joystick to the right when passing the next track.


Pass the next track and turn right into the one after that. Move up into the outer track and wait for the timer to end. CK 3 Each tree around you has five green bananas so collect them while you are large Chunky. Use teleport pad 5 and jump down from the hill. There are ten green bananas on the roof so collect those.


Turn left and run straight to the end. Shoot the three green balloons flying around. This might be a bit hard, you have 50 seconds to collect the banana. Run back down the hall and turn left. Make another right running past teleport pad 4 and jump in the water. Run left and collect the golden banana. Army Dillo is a mean armadillo that will not stop until you are defeated.


But that is not going to happen! He has two cannons that stick out of his shell. The main goal here is to pick up the TNT barrel in the center and throw it at his face when it is exposed.


First, run around dodging the fireballs that shoot from his cannon. This will cause himself to be electrocuted. He will then curl up in an oval and will try to run you down. Simply run out of the way before he can get to you. Dodge his attacks again until he exposes his head. Throw another TNT barrel at him and reoeat this cycle one more time to defeat him. Exit the level back into the lobby.


Exit to DK Isle and swim to the large green dome. Unlock the first lock inside and Lumsy will jump for joy again opening the entrance to Angry Aztec.


Leave the room and use the teleport pad 1. Run clockwise around the island until you come to a ledge on the wall. Jump up the two ledges and climb the tree. Jump on the path and then jump the swinging vines. Climb up the stairs and enter inside to Angry Aztec lobby. Inside, show B. Locker your bananas and enter the level. Welcome to the sandy level of Angry Aztec! Here in the desert you can be sure to be swept up in a sand storm!


Have a blast at the gong temple! Worship the sacred totem! Say hello to erm.. From the beginning of the level, jump the swinging vines over the sand and activate teleport pad 1.


Continue forward and swing across another set of vines. To your left you will see a closed wall with two coconut switches on both sides. Go ahead and shoot them to open the wall. You will eventually be in the outside world of Angry Aztec! Head left and activate the teleport pad 1. Have DK buy the bongos and exit.


Jump over the sand onto the small patch where the character barrel is. Climb up the three trees around it and collect yellow bananas Jump down and head in the direction to the cage with the llama.


Collect the three yellow bananas on the ramp and the two yellow coins. Head to the large building with a scary face on the front door and activate teleport pad 2. Exit and head to where the character barrel is. At the top of one of the trees there will be vines you can jump on. Jump across the vines until you land on top of the llamas cage. Jump down and head back to the character select barrel. Choose DK and hop on out. Run to where the newly opened door is and head down the hall.


Turn right on the first right to be in a sandy area with a very narrow path. About half way down the path, take out your coconut gun and shoot the two yellow balloons flying above you. Head back across the narrow path and turn right. Continue down the cave. Collect the three yellow coins around the large boulder on the right and continue down.


At the end of the hall, activate teleport pads 2, 3, and 4. Head right and run up the ramp and collect the yellow bananas While blasting through cannons above the desert, you will blast through a DK star at the end. This will open the llamas cage who will leave behind a golden banana, and switches will appear around the llama building.


First run behind the llama building and shoot the flying yellow balloon. Head on through into the building. You will notice that Lanky Kong is in the house! Run down either ramp and activate teleport pads 1 and 2. Note that these pads are not associated with the outside; only in the llama temple. First, head into the right area while collecting three yellow bananas and some yellow coins. Head back and jump into the water and swim into the hole that appeared after you woke the llama.


Inside the next room, shoot the switch to free Lanky Kong! Collect the golden banana he leaves and head back into the main room. DK 1 Head up the left ramp while collecting three yellow bananas. This will open a door somewhere in the level. Exit the temple. Activate teleport switch 4 then climb the tree next to the sand.


Jump the vines to get to the other side. Jump down and head to the wall to find teleport pad 5. Jump in the DK barrel to become invincible. Head back over to the sand where you jumped the vines and run into the wall that opened.


There are four sets of five yellow bananas during the path. This is called Stealthy Sneak. You must navigate to the end without being caught by one of the guards in the light. From the beginning, take a right, then a left. Take another right, then a left to get to the goal. Collect the golden banana as your reward. DK 2 Also a teleport pad 5 will appear next to you.


Go head and use it. Continue counter clockwise around the area and run up the ramp to collect three yellow bananas. Head down the path and jump the vines. Quickly collect the yellow coins and the last ten bananas in the back. Head back down the tunnel to he outside. Run to the llamas cage and pick up the golden banana. DK 3 Head back to the character barrel and choose Diddy. Collect the five bananas on it and the red coins around it. Turn around and look at the wall to find a peanut switch.


Shoot the switch to open the door in the front. Run inside to find that Tiny Kong is trapped someone inside. Simian Slam the switch to extend the tongues of the monkeys above creating ledges to jump on. In order to jump on the the tongue, you must back flip onto it. Jump on the tongues while collecting three red bananas. Take out your peanut gun and aim opposite the wall to find a switch. Shoot the switch on the wall to extend a long tongue out.


While crossing the tongue collect the fifteen red bananas. Collect the red coin and perform your guitar on the pad.


This will cause a ray of sunlight to enter the temple and melt the ice inside. Jump back down and swim in the path while collecting seven red bananas. Chimpy Charge the button and platforms will rise under letters. So first start with K, the O, and so on. On the way you will have collected five red bananas. Back track your steps near the scary face temple.


Navigate on top of the temple and kill the Kasplat for the blueprint. Land back on the surface and use the teleport pad 2. Fly over to the totem and fly into the sun circle at the top of it while collecting the red banana bunch. Meet the vulture back at the rocketboost barrel for a challenge.


When you start, simply fly through all the hoops the vulture leaves behind. Remember to just take it nice and slow. If you fly through them all, a golden banana will appear inside the sun circle at the top of the totem. Simply fly into the circle to collect it. DKY 2. Fly on top of the llama temple to collect five red bananas.


Simian Slam the switch there and the mouth on the totem will open and it will start spinning. Again, jump into the rocketboost barrel and shoot a peanut into the mouth. Shoot three more peanuts in the mouth and switches will appear over the doors to the temple surrounded by sand. Go ahead and fly and land near the entrance of that temple. Walk up the ramp on the left side of the temple to collect four red bananas. Walk inside. Shoot the peanut switch and two walls will open on either side of you.


Take the left path and collect the red coin at the end. Go back and take the right path. You will come to another peanut switch. Shoot it to lower the wall again. Take the right path and shoot the red balloon. Collect the golden banana at the end and a timer will start.


DYK3 Quickly run to the exit before the timer runs out or you will be shot at. Collect the three red bananas up the ramp and Chimpy Charge the four gongs in each corner. This will cause the tower to rise and a golden banana will appear on top.


There are three trees surrounding the tower each with five red bananas. Climb all three to collect red bananas Head to the rocketboost barrel and use it to collect the golden banana at the top of the tower. Inside the cave, take out your peanut gun and shoot the red balloon flying over the sand. Run to the tree in front of the gong temple.


Climb it to collect five blue bananas. Climb the tree to your right and collect the five blue bananas. Collect the five blue coins around teleport pad 4 and buy your weapon from Funky: the grape shooter.


Exit the shop and head on over to the temple surrounded by sand. Run up the ramp on the left side and shoot the grape switch above the first door to open it. Inside, shoot the grape switch to open two doors. You can take either side. Shoot the blue balloon in the hallway for blue bananas Shoot the next grape switch to open the walls and take the right path. At the end is a banana barrel. Jump inside for a challenge. This challenge you must swat four flies with a floating fly swatter.


This is probably one of the most annoying challenges because the flies move incredibly fast. After swatting four flies, you will win the challenge. Collect the golden banana that appears from the barrel and run out of the building before the timer runs out. Upon exiting the building, walk the narrow path at the bottom the the character barrel. Climb the tree nearby and collect the five blue bananas. Jump down and run to the other tree near by and get the five blue bananas up there as well.


Collect the five blue bananas up top. Outside of the lab, walk the narrow path and collect the five bananas. Exit the shop and use the teleport pad 1. Run down the cave collecting five blue bananas. Collect the three blue coins on your right and jump in the water. Swim straight ahead into the next room and collect the nine blue bananas in the water. Shoot the vulture with your grape shooter five times and it will drop the banana. Collect the golden banana and the water level will drop.


LK 2 Stand on the silver battle arena platform and press Z. Complete the challenge and collect the crown. Exit the temple and use teleport pad 2. Head right to the llama temple. Shoot the grape switch on the left side of the temple and enter inside. Collect the six blue bananas on both sides of the ramp when you enter.


This will cause a bridge to extend out over the water. Walk over to the bridge and use your Orangstand by holding Z then B. Handstand up the bridge and jump in the bonus barrel.


This challenge is quite easy. You must shoot watermelon into six snakes to keep them spinning a turtle. If you run out of watermelon let the joystick go and press A to reload. The idea is to shoot watermelon in a pattern. Start at the top left, then top middle, top right, bottom left, bottom middle, bottom right, then reload and repeat. When you beat the challenge, collect the golden banana.


Jump in the water and swim to where your cell was. When on shore, turn around and shoot the two blue balloons flying around. Head to teleport pad 1 and activate it. Shoot the grape switch on the wall behind you to open the door.


Inside, kill the two kremlings and vines will appear over the lava. Swing on the vines on the left side to collect the last five blue bananas. Now Simian Slam the switch in the center of the room. You must solve a memory game. Shoot grapes at the monkeys head to reveal a sound. You must match the sound with another same colored monkey head. The solution is:. When you solved the puzzle, collect the golden banana that drops down. LK 4 Go back and jump in the character barrel and choose Tiny.


Go ahead and collect the three purple coins behind you. Pause the game and exit the level. Reenter Angry Aztec and use the teleport pad 1. Head over to the character barrel and collect the four purple coins around it. Head over to teleport pad 2 and use it. Run to teleport pad 3 up ahead and use that as well. Run across the narrow path and kill the Kasplat in the next room. Pick up the blueprint and collect the three purple coins on the wall.


Head down the path while collecting the first ten purple bananas. Buy the feather bow and exit. Head left to the character barrel and walk the narrow path collecting five purple bananas. Collect them all and run up the ramp on the left. Take out your bow and shoot the switch above the door. When inside, collect the purple coin and shoot the feather switch. Head through either door and continue through.


Collect the purple coin and shoot the next feather switch. Take the right path to collect a purple coin, then take the left path to collect the golden banana. TK 1 Exit the temple before the timer runs out.


Head over to teleport pad 5 and collect the five purple coins surrounding it and the five purple bananas. TK 2 Exit and head over to the gong temple. Run up the ramp then use your saxophone on the pad.


Squaks will come down and pick you up. Once in he can swim to a Golden Banana. After transforming into Enguarde and hopping through the DK star three times, Lanky can swim into a treasure room. Across from Diddy's treasure pile, Lanky can float by means of his pad to the tip and play a Barrel game for a Golden Banana. Using his trombone near Funky's store, Lanky can swim into the newly opened alcove in the center sunken ship to swim to a Golden Banana.


Underwater near the lighthouse, Lanky can turn into Enguarde and blast through the various boxes to seek a Golden Banana. Lanky's Kasplat in the beginning dock right of the level entrance near the cannon.


The blueprint he holds brings Lanky another Golden Banana from Snide. By Lanky's first switch is Tiny's and she can race to the alcove to encounter a Bonus game for the Golden Banana at stake. Tiny can shrink and swim underwater into an undisclosed piece of machinery below Funky's store and play the Bonus Barrel game inside. Once done a Golden banana is brought forth. As with the other Kongs, Tiny can play her sax by Funky's Store and an alcove will open in the center sunken ship.


She can swim her way to a Golden Banana. By the treasure piles, Tiny can shrink into the treasure chest and collect the pearls inside for the Mermaid in the lighthouse area and get a Golden Banana. Tiny's Kasplat is on the above bunker across Cranky's lab. Once the Kasplat's beaten the Blueprint will appear. Drop down and use telporter number 5 to reach the general area.


Then swim and find the fish. Enter its mouth you have to time this just right , then kill the bee inside. Now shoot the targets when the fan is out of the way. Hit all 3 within the time limit to win a golden banana. This may take several attempts to accomplish, so be warned. Near Funky's arsenal is a strange rock formation. Diddy can play his tune on his pad to open a door to the nearby sunken ship. Swim there before the time runs out to enter and find a bonus barrel.


The reward is a golden banana. In the treasure room that Lanky unlocks as Enguarde the Swordfish, Diddy can find a pad that allows him to spring up to a bonus barrel. If he wins the stage, he wins a golden banana! A blueprint guardian waits for Diddy in the lighthouse area. He must return the blueprint to Snide if he wants to collect that golden banana, though.


Tiny Kong There is a submarine below Funky's Arsenal, as well as a shrink barrel. Tiny should shrink and enter the submarine to find a bonus barrel that will allow her to win a golden banana. Find the strange rock formation near Funky's Arsenal and play the tuba.


Now Tiny must race to the opened grate on the sunken ship and enter if she wants to find the golden banana. At the bottom of the area where you find the lighthouse, Tiny can shrink and enter a shell to find a mourning mermaid. She lost her pearls. If you return them, she'll give you a golden banana in return. The pearls are located in the room Lanky unlocks as Enguarde. Go to that room and shrink to enter the keyhole of a treasure chest.


King K. Rool Kaptain K. Rool Baron K. Roolenstein Tiki Tong Lord Fredrik more Banjo Conker Timber Brothers Bear more Administration PegasusMan Scarlet Pairo. Explore Wikis Community Central. Register Don't have an account? Gloomy Galleon. History Talk 0. Gloomy Galleon World s K. Possible wreck of the Gangplank Galleon.


A secluded area, featuring towering piles of gold coins and a large treasure chest. The interior of the lighthouse, with its power source visible and active. Mermaid 's palace. The hold of the ship that sails around the lighthouse.


Universal Conquest Wiki. Rool's Mobile Island Fortress. Enguarde the Swordfish. Donkey Kong Once the massive lighthouse area is opened by DK, he can get into the light house and make his way to a Gorilla-Grab switch.