Uncharted vita how many chapters
Uncharted 5 is apparently in the works by the new Sony studio, according to rumors. As great as those franchises are, my favorite PlayStation franchise, my favorite video game franchise, is the Uncharted series. While Uncharted 5 has not yet been announced, The Last of Us: Part II is well into development, and will likely receive a release date very soon. Nathan Drake. Sam jumps in the way of the bullet, though accidentally knocks Nathan off a cliff in the process.
Nathan has a pretty perilous tumble, smacks his head on a jagged rock, and then falls to the jungle floor below. As soon as you get close to an enemy a huge fist pops up on your enemy that you tap in order to perform a stealth kill. Gunfights are fun as well. Just about every gun from Uncharted 3 is in Golden Abyss, and they work well. I find that being on my fourth Uncharted game, I'm more open to using the variety of guns the game has to offer.
When I began Golden Abyss, I felt that the aiming system was a bit off. I felt like the controls didn't react fast enough with my moves. Golden Abyss emphasizes the use of the various functions of the Playstation Vita. You've got to tilt the Vita to maintain your balance at times, use the front touch screen to move stuff, etc.
My favorite Vita function was the use of the rear touchpad. The rear touch pad is something I've never done before, and is used for various reasons throughout the game. One reason is to move objects around as you search for clues, and another is a zoom function. The zoom function is what really impressed me the most about the rear touch pad. It took some getting used to, but once I did it was all good. I liked being able to adjust the zoom on my scope without lifting a finger.
The rear touch pad also made it easier to get specific shots with this camera Drake carries with him. The camera icon appears at times for Drake to find a clue. The shots require a certain zoom level which the rear touchpad made easier to adjust. Sure you could use the front touchscreen to adjust your zoom as well, but I preferred the rear. The front touchscreen is probably the most used Vita function in Golden Abyss.
There were things the front touchscreen did really well, and others that frustrated the hell out of me. It was fun using the touchscreen to perform stealth kills, climbing was a breeze as I moved my finger across the screen to get around, and adjusting the scope for the sniper rifle was a breeze with the front touchscreen.
That's about where the front touchscreen stops being cool, and started becoming an annoyance tho. The touchsceen was cool in the first half of the game, but by the end of the game I was done with using it. Golden Abyss added a new element of finding hidden treasure to the Uncharted series. The hidden treasure you find in Golden Abyss come with a back story of the people and place Drake is exploring. I remember finding a lipstick case which came from a woman who had dropped it as she and her husband were being kidnapped.
Pretty grim, but it's a lot cooler than finding a ring that I can only rotate and zoom in on. Call me crazy, but Golden Abyss is too damn long. The game has 34 Chapters. I was done with Golden Abyss by the 17th Chapter.
At that point you've seen damn near every weapon and Vita function this game has to offer. Things started to get repetitive at this point. Set an unspecified amount of time before the events of 's Uncharted: Drake's Fortune , Golden Abyss follows series protagonist Nathan Drake as he searches for the lost city of Quivira , aided by fellow treasure hunter Jason Dante and archaeologist Marisa Chase. The game is a prequel to Drake's Fortune , however it is an original story.
Upon release, Golden Abyss was met with positive reviews, with critics highlighting its technical quality as a handheld title and favorably comparing it to PlayStation 3 titles, although criticism was brought in regards to the game's touch-screen controls and narrative. Golden Abyss plays similar to the Uncharted games on PS3. Developers Sony Bend have stated they were keen to make sure the game feels familiar to Uncharted fans, but that it will make use of the PS Vita's extra features such as the touch screen and panel, as well as the sixasis function.
The gameplay is a mix of shooting and platforming elements, including in-depth puzzles which must be solved using various clues from Drake's personal journal. A new feature is the ability to use a camera and photographs to identify certain locales. Exploration and puzzles a major focus of the game.
Uncover the dark secret behind the year-old massacre of a Spanish expedition as Nathan Drake follows the murderous trail of an ancient and secret Spanish sect. Caught in the middle of a rivalry between Jason Dante - his old friend - and Marisa Chase - the granddaughter of an archeologist who has mysteriously vanished without a trace - Nate races into the treacherous river basins, undiscovered temple ruins and karst caverns of Central America in search of a legendary lost city, only to find himself pushed to the edge of the Golden Abyss Golden Abyss takes place a few years before Drake's Fortune , and begins in medias res - Nathan Drake is scaling a Temple on the side of a mountain, somewhere in Central America, which is swarming with mercenaries hired by Jason Dante who have orders to kill Nate on sight - orders which they carry out by firing an RPG at him while he climbs the side of the Temple.
The story then flashes back two weeks, revealing that Nate had been hired as an expert by Dante to investigate a dig site on a ridge in central Panama. At the dig site, they encounter Marisa Chase , Dante's 'partner' who as a result of her distrust, had tailed them.
Dante receives an erratic radio call from Roberto Guerro , the leader of a revolutionary army based in the surrounding forest, and leaves, while Chase helps Nate examine the dig site, both unimpressed that Dante had not informed them about Guerro's presence.
They find the remains of a group of Spanish conquistadors who were murdered via poisoning - by forces unknown. The only clue to why the soldiers were killed is a grave marker carved with a symbol Nate recognizes as being of Visigoth origin. Chase reveals to Nate that she possesses an Amulet that Dante doesn't know about, and refuses to let Nate examine it unless he agrees to her offer of partnership, but before they can learn more they are interrupted by the arrival of Guerro's men.
As Chase refuses to use a gun, Nate kills them all and the two attempt to escape. It is revealed that Dante has been working with Guerro, and Nate tries to escape by attacking the soldiers, but he is clubbed into unconsciousness. Nate wakes up in a warehouse that also happens to be on fire. Escaping, he finds himself in a shanty town that acts as Guerro's base, and meets up with Chase.
She explains she escaped Guerro after a brief interrogation, and set the warehouse alight as a diversion. Nate decides to rescue Dante and escape, but Chase refuses to leave without her Amulet , so reluctantly Nate agrees to help her retrieve it. After dispatching a number of Guerro's guards, they reach his office where they learn that Dante has already cut a deal with him, and given Guerro all the research he and Chase collected.
Nate and Chase retrieve the Amulet from Guerro's office and narrowly escape the compound while being shot at. Chase takes Nate to the house of Vincent Perez , her grandfather, and explains that he found the Amulet among the ruins on the ridge, and spent twenty years trying to figure it out.
The year before, he was diagnosed with terminal cancer, which made him desperate to solve the mystery. He contacted Dante, who was able to negotiate with Guerro for access to the site, but three months ago he disappeared, and Dante took over the excavation. In Perez's study, Nate discovers the symbol from the grave marker on the cover of a book about the Sete Cidades, an obscure Christian religious order with roots stretching back to the Visigoths.
When the Islamic conquest reached Spain in the Eighth Century, legend tells of seven Spanish bishops who set sail with the treasures of Spain. Apparently they went on to found seven cities of gold, and the Sete Cidades was an order dedicated to finding these cities.
Using Perez's research, Nate is able to translate the words written around the edge of the symbol, ' The Sword of Stephen shall bear witness to our sacrifice in the Chamber of the Seven Fathers '. Perez also noted that this Chamber would have been a holy place, a sanctum for the secrets of the Order, and a potential location for it.