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Dsa drakensang updates

2022.01.14 16:34


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Drakensang is the first PC game for over 10 years to be based on Germany's most successful and popular role-play system. All Reviews:. Popular user-defined tags for this product:. Is this game relevant to you?


Sign In or Open in Steam. Languages :. English and 2 more. Publisher: DTP Entertainment. Share Embed. Read Critic Reviews. Add to Cart. View Community Hub. The developers have optimized the rulebook specially for the PC realization in order to make the game more accessible. But the essential qualities and the depth of the original rules have not been compromised.


Experience an exciting story within a huge campaign involving numerous main and side quests Adventure groups with up to four adventurers Expert character-creation mode for experienced DSA fans More than 40 spells, with over 30 talents and almost 40 special abilities allow a large range of possibilities for character creation Numerous and varied enemies and monsters from the DSA universe, such as linnorms, ogres, undead mules, giant amoeba and many more Story by original DSA authors Rule-compliant implementation of the DSA licence in the tradition of the Nordland Trilogy Tactical combat system with pause function Varied and flexible magic system Talent-based dialogue system.


See all. Customer reviews. Overall Reviews:. Recent Reviews:. When this happens use the original EXE to play online, else you could find yourself banned from the game! When using Fixed Files make sure to use a Firewall which controls outgoing traffic, as some games call back to report the use of these modified files!


If you have problems using a trainer in combination with Windows Vista , 7 , 8 or 10 then make sure to run the trainer with Administrator rights and when needed in Windows XP or Windows 98 compatibility mode! Drakensang Game Updates Official Drakensang v1. Apply the official Drakensang v1. EXE file with the one from the File Archive. Play the Game! Ok, now that the cat is out of the bag i. But the internationalisation is basically just starting now.


Localisation will take off effectively the moment i pass on the Goldmaster now. With the realisation for the PC much will depend on the quality of the translation.


On top the interview also proclaims in the introducing line that they [RL] would already be working on an AddOn, which is, again, backed by Beyreuther later on when he is asked upfront "What are your current plans for the Addon? Fact is as well, though, that we have nothing final to say about it yet, like as to how, when or by whom it will be published.


Ragon der Magier. Thanks for the translations; I'm looking forward to a US release date on this one. About time we got any info about localisation of this game. Dungeon Tales. What should be more interesting for american market, they are working on a xbox port.


You can use WASD or marquee multi select. For xbox, Bernd indicates a more direct control scheme. I think that would mean real KotOR control scheme.


That the game has gone gold is also indicated by the author of this interview, on his personal blog. He writes that he received a version of the final gold master RC 6. Also interesting for you, in the interview Bernd said, that he would start translation of the game the day the gold master has been done. That would mean they are now working on a localized version.


I'm quite sure they will find a publisher for this game. About the quality: Graphics are not that top of the edge, but it looks fine when it comes to an overall perspective.


The key feature is the story line, that settles above all. It's quite linear and offers only few choices. But it has quite a dense atmosphere and the quality of dialogs at least in german is very good. Hopefully they can manage a good translation. It's not a perfect game and not a game for Oblivion fans, for sure. But it's very intruiging for people who love classical adventures and saving the world stories. Oh, and it doesn't let you feed your characters, but it still has some micromanagement.


Study your manuals, I would say. For germany it was said to have about 80 pages english is in some way shorter than german, that should be around pages then. Now, I'm still years later not sure where I fall on the "fan" spectrum on said game, but I'm wondering what you mean by this line: "It's not a perfect game and not a game for Oblivion fans, for sure. If you can't, I will just assume that you mean it's not a free to roam world.


Well, if you want to play a party based RPG with up-to-date graphics the alternatives are limited. Time will tell how good. Find More Posts by Gorath. Usually there's hardly a game on the horizon at all. Anyhow, I hope the German members here can write their opinions on the game as soon as it's out, as I'm very interested in hearing more about it, and it seems it will take a while before the English version is done.


If I manage to overcome my lazyness, I might be able to translate that "Spieletipps"-interview, which is imho excellent.