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All warcraft 3 patch notes

2022.01.14 16:37


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Founder and Editor of PC Invasion. Founder of the world's first gaming cafe and Veteran PC gamer of over 22 years. Steam gets new privacy settings — SteamSpy data stops. You may also like. Hardspace: Shipbreaker 1. Items Potion of Greater Mana mana restored reduced from to Potion of Mana mana restored reduced from to Gold cost reduced from to Developers' notes: We want to reign in the power of the Potion of Greater Mana and, at the same time, experiment a bit with the regular Potion of Mana.


Currently seen as an emergency item, this change makes it slightly more gold-efficient and aligns its gold price with that of Potion of Healing, making them more of a direct comparison. Pendant of Energy, Mana provided decreased from to Developers' notes: Alongside the Greater Mana Potion, the Pendant of Energy often gets feedback that it provides too much mana for where the item shows up on the item drop table.


Reducing the mana provided should bring it more in line with other items in its drop table. Red Drake Egg Removed from default level 5 charged item drop list. Talisman of the Wild removed from default level 5 charged item drop list. Idol of the Wild is a new level 5 charged Item that summons a Furbolg Tracker for seconds, with 1 Charge.


Developers' note: Among the level 5 charged items, there are clearly two less desired items among them, the Talisman and the Red Drake Egg.


In both cases, the summoned units provide only a bit of damage and some tanking ability while still providing the opponent experience for their destruction.


We want to keep the coolness of having items that call forth creatures but change what was brought in. With the Blue Drake providing a frost breath attack and the Furbolg Tracker bringing Faerie Fire, these two units now align with the Rock Golem and Fel Stalker by providing utility in addition to damage and tanking. Scroll of Restoration hit points restored reduced from to Developers' note: While the Talisman and Red Drake Egg may have been seen as the weakest of level 5 charged items, the Scroll of Restoration is undoubtedly the strongest.


This is especially true for team games. Reducing the healing it provides down to be equal to a Scroll of Healing should help bring it down more to the level of other items in this tier. Scroll of Animate Dead removed from default level 6 charged drop list. Scepter of Mastery is a charged level 6 item that takes permanent control of an enemy unit, with a Range of and 1 Charge. Cannot be used on Heroes or creeps above level 5.


Scroll of Resurrection removed from default level 6 charged drop list. Scepter of Avarice is a new Charged level 6 item that instantly kill an enemy unit, with a Range of and 1 Charge. Developers' notes: As with level 5 charged items, there were two that seemed to be weaker than the others for level 6 charged items. These scrolls only really worked when a battle was well underway with losses mounting.


That means that their worth was hard to gauge while the summon items have far more flexibility. Engraved Scale is a new Charged level 6 item, that summons a Blue Dragonspawn Overseer for seconds, with 1 Charge. Developers' notes: Often cited as one of the most powerful items in the game and often the focal reason of level 6 charged items being too imbalanced for 1v1 is the Inferno Stone.


We want to try moving it up a tier while replacing it with a new summon item to see if we can encourage higher usage of this category of items in map making while balancing out current team and free for all maps that utilize it. The Blue Dragonspawn Overseer acts a kind of defensive parallel to the Furbolg Ursa Warrior by providing a Devotion Aura and having the passive Evasion ability built in. Breath of Frost also gives it a good area of effect option similar to other summons in this tier.


Non-Ladder Transportation Ship No longer unloads instantly. Now has a 0. Level reduced from 2 to 1. Hit points reduced from to Armor type changed from Heavy to Light. Maximum charges at a shipyard reduced from 3 to 2. Initial stock delay increased from 0 to Stock replenish interval decreased from to 30, same as Zeppelins. Repair time increased to 30 from 25, same as Zeppelins. Developers' notes: While it is not used in any current ladder maps, we want to update this unit for nautically inclined map makers.


In a number of community tournaments there have been some promising usage of Ships as a map feature, but they could use some tuning.


The current stats for the transportation ship are geared towards usage in single player modes, which makes it a bit too overturned as an option for competitive multiplayer. Mercenary Camp Updates Another area we want to address in this balance patch is opening up a bit more map design options for the map making community.


Developers' note: As an interesting aside, this bug originates from the Summon Prawns ability. Like many abilities, Summon Prawns adjusts the behavior of the unit it is assigned to.


Typically, this is for deciding when to cast an ability or who to target with it. While this bug only affects the Murkura Deepseer in multiplayer, this fix should also clear up some AI strangeness for units using it in custom games.


Items can no longer be destroyed by projectiles while in a hero's inventory. Developers' note: While we do want to keep the counterplay option of killing items as a means of denial, we want to address this specific strange behavior. Currently if a projectile is in mid-flight it will always do damage to an item, regardless of whether or not it was picked up. This felt especially strange when a high-speed hero would pick up an item, move away, and then suddenly lose the item because of slow moving projectiles landing at the item's previous location.


Additionally, this behavior now matches how units picked up by a Zeppelin functions. Breath of Fire Brewmaster Starting projectile size increased from to at level 2, matches level 1 and 3 starting size. Developers' note: This legacy bug has not caused any observable issues, however we wanted to clean up the discrepancy between levels. Good balance patch I think. Hopefully custom campaigns and ladder are coming soon. Think the current way where every players are forced to registering through discord is better.


Ensures higher skill levels - and people care more about bad behaviour. Mostly great changes that will hopefully push the game in the right direction. Concerning the Knight buff, I would have liked the Tauren Pulverize approach.


Give the unit a reduced version of the spell on default rather than providing the entire upgrade for free. WoWWiki Explore. WoW info. Gathering Production Secondary. Allied races. Useful macros What are addons? More WoW info. Events Ongoing Seasonal Micro-holidays World.


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