Wario land 4 flash game
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Explore Wikis Community Central. Register Don't have an account? Wario Land 4. View source. History Talk 0. Wario Land 4 North American box art. Universal Conquest Wiki. North American box art. Developer s. Publisher s. Producer s. Artist s. Wario is able to swim when he is in a body of water. He is unable to swim against water currents. When Wario has a small space to squeeze through, he can crawl to pass through.
He can also jump while crawling. If Wario picks up an enemy, rock or Chomp ball , he is able throw it upwards or sidewards. He can also break blocks from a long distance away. Wario in his standard form. He can perform a Smash Attack, ram enemies or blocks , crawl to get through narrow spaces, and throw small objects like enemies or rocks.
Wario after getting stung by a Beezley , or getting struck by the arrow of a Bow Balloon. His cheeks puff up in a supposed allergic reaction, and he is able to float continually upwards.
When Wario hits a ceiling or gets hurt, he will turn back into his normal form. Wario after catching fire from a Kaentsubo or Pig Head Statue. He runs without stopping while the fire spreads, but the player can still make Wario jump by pressing. He runs in the opposite direction when he hits a wall, and can destroy Bonfire Blocks towards the end of his reaction.
Touching water returns Wario to his normal form. Wario after being crushed by a piston. His body becomes very flat and lightweight, and he is able to get into small spaces. If he leaves the ground or jumps, he falls down slowly while swaying from side to side. Wario can turn back into his normal form by entering a Decompressor or touching water. Wario, only heavier and fatter. Wario is invulnerable to enemy attacks, and enemies are killed by only touching them.
Wario returns to normal after walking a certain distance or jumping a number of times. Wario after touching an underwater bubble. He can float upwards until he reaches the surface. This allows him to bypass water currents, allowing the player to access certain areas. Wario after a mound of snow falls on him from a ceiling.
If he touches a slope, Wario turns into a snowball and start rolling, breaking any Snowman Blocks that get in his way. Wario after getting hit by a Yeti 's sneeze. He becomes immobile and start sliding backwards. He can pass through spikes in this form. The ice breaks once Wario hits a wall or object. He curls up into a spring and transforms into Bouncy Wario. The player is able to make Wario bounce up high by pressing. After a while or if Wario bounces up high and hits a ceiling, he will transform back into his normal form.
Wario when a Skeleton Bird regurgitates on him. He moves slow, and jumping above a thin platform causes him to fall through the floor, reaching otherwise inaccessible places. Like Wario Land 3 , he is still able to jump, but not as high as he would normally. Wario can transform back by either touching water or being exposed to bright light.
Wario after touching a Minicula. In this form, Wario takes on the appearance of a bat, and is able to fly by repeatedly pressing. Unlike Wario Land 3 , he cannot transform into an actual vampire. He can return to normal by touching water or being exposed to bright light similar to Zombie Wario. Stepping on a switch will open a vortex , which can transport Wario to and from levels. Switches found within levels reveal a bomb when pressed, initiating a time limit for Wario to find the vortex and return to the Golden Pyramid.
If Wario runs out of time, he loses coins. A vortex opens whenever a switch is pressed. Entering it can transport Wario from the Golden Pyramid to a level, and vice versa. Kaeru Blocks can be found either solid or transparent. The form of these blocks swap once Wario presses the switch, granting access to new areas or preventing the player from returning to previous ones.
Regular stone blocks which are found blocking paths or concealing Diamonds. They can be destroyed using any of Wario's attacks. Blue block. Quarter pieces of a jewel which can be found in each level. Their color depends on the passage they are found in. Collecting them all is necessary for gaining access to the passage's boss. An item which fully restores Wario's Heart Meter.
One can be found in every level, with the exception of the Golden Passage. A colored CD which can be played in the Sound Room once collected. A total of sixteen CDs can be found in each of the game's main levels, and they are often well-hidden. Heart and little heart. The game's point system and currency, which can be spent at the Mini-Game Shop. They are found after defeating enemies or by opening boxes. Red and Blue Crystals. Red and Blue Crystals are worth ten and one hundred points respectively.
Unlike coins, they are found suspended in mid-air and don't disappear after an amount of time. Diamonds are often hidden throughout levels, within pink areas and as a prize from a chance wheel.
They are worth 1, points. Chomp ball and pinball tulip. Pinball digital counter. Entry Passage. Hall of Hieroglyphs. A tutorial level which shows hieroglyphs of the shop owner on the walls. They indicate actions and animated button commands for the player to learn, such entering a pipe and attacking to break blocks. Spoiled Rotten. Emerald Passage. Palm Tree Paradise. A straightforward level with few alternate paths. It contains many blocks , basic enemies, and introduces the Fat Wario transformation.
Wildflower Fields. Wildflower Fields often utilizes the Puffy Wario transformation, allowing the player to access high areas. There are some underground locations, water currents, and a sub-area where Wario climbs inside a hollow sunflower.
Mystic Lake. Much of the Mystic Lake takes place underwater. The Bouncy and Bubble Wario transformations are introduced. Togenobi is unique to this level, which the player must pass to reach the Keyzer. The remainder of the level takes place above ground.
Monsoon Jungle. The Monsoon Jungle contains many bodies of water and large areas with vines. On the way back to the vortex , the player progresses through an underground area with winding tree roots.
Ruby Passage. The Curious Factory. A level which takes place in an industrial setting, with moving machinery, conveyor belts and pistons which transform Wario into Flat Wario. The Flaming Wario transformation is also used.
Cuckoo Condor. The Toxic Landfill. A level abundant in murky water and blocks resembling rubbish. The Puffy Wario and Fat Wario transformations are used.
An icy level which appears to take place both inside and outside of a fridge, with icicles and falling snow being a common obstacle. The Snowman Wario and Frozen Wario transformations are introduced. Pinball Zone. Much of this level is stylized like a pinball machine, with flashing lights and slopes. There are several rooms where Chomp balls must be thrown into pinball tulips in order to progress.
Topaz Passage. This level takes place in a toy castle. The player must fit triangle blocks in doors to make progress. An underground area is seen on the way back to the vortex. The Big Board. The Big Board appears to take place in a toy village. It's the only level to feature the chance wheel , which manipulates the items and transformations used to make progress.
The final chance wheel is a different color and releases the Keyzer. Doodle Woods. Doodle Woods features references to drawing, such as pencil obstacles and Hoggus , whose sketches transform into enemies. Some drawings of enemies on the walls also come to life. The level transitions from indoors to outdoors. Domino Row.
This level features trails of dominoes which fall once Wario walks past. The player must then race the dominoes to a button , potentially opening up alternate paths. Sapphire Passage. Crescent Moon Village.
This level takes place in a moonlit village and features several horror-themed enemies. The Zombie Wario transformation is introduced. A ghost attempts to steal coins and the Keyzer from Wario. Arabian Night. Arabian Night features flying carpets used to reach high areas. The level transitions between indoor and outdoor locations, as well as an underground body of water on the way back to the vortex.
Mayubirds also feature prominently. Fiery Cavern. An underground area with many pools of lava that rise like geysers. Uniquely, hitting the switch here freezes over the remainder of the level.
Hotel Horror. Hotel Horror features long corridors with many rooms across four floors. There is also a staircase on the outside of the building. Certain rooms in the hotel are locked until the player hits the switch.
Golden Pyramid. Golden Passage. The final level, and the only one where the player presses the switch upon entering the level in every game mode. It consists of an overworld and an underground area where a water current pulls Wario back to the beginning. Golden Diva. An apple with colored stripes which disguises a bomb. When purchased, the shop owner drags the apple to the boss room, raises it to reveal the bomb, and throws it at the boss to inflict a small amount of damage.
When purchased, this is wheeled to the boss room by the shop owner who then snaps their fingers. A bomb is blasted as a projectile out of the cannon, hitting the boss to inflict a small amount of damage.
A seemingly inanimate being, the Vizorman is dragged by the shop owner to the boss room. A laser is then projected from the vizor and hits the boss, dealing a small amount of damage. This is carried to the boss room by the shop owner, who then uses it to play a tune.
Flying music notes form, hitting the boss and inflicting an average amount of damage. When purchased, the shop owner follows Wario to the boss room, where they transform into the Black Dog. The dog bites the boss several times, inflicting a large amount of damage. When purchased, the shop owner follows Wario to the boss room. They then transforms into the Large Lips, which violently kisses the boss and deals a large amount of damage.
They then transform into the Big Fist which throws a powerful punch at the boss, dealing a large amount of damage. There, they transform into the Black Dragon, which breathes fire on the boss to deal a large amount of damage. The Smile is the only item that is free. However, selecting it only causes the shop owner to smile and make a sound effect. This may be a reference to the Japanese McDonald's menu which includes a "Smile" for free.
The game's protagonist and the only playable character in the game. Wario finds out about the pyramid while reading a newspaper article. He drives off across the desert and through a jungle to reach the pyramid, soon falling down a precipice and getting trapped inside. After seeing a newspaper article, Kuro Neko decides to take a trip to the pyramid herself. The cat seems to already know her way around the pyramid, as she leads Wario to the main room. Keyzers unlock the door to the next level in a passage and disappear as soon as they do so.
Eighteen Keyzers are found in the game, one for every level. Arewo Shitain-hakase is the archaeologist that was exploring the pyramid before Wario came and raided it.
He also appears in a newspaper in the opening cutscene. Wario is able to use him as an object to throw in a pink area. The shop owner of the Item Shop is found in the corridor before the boss. They sell Wario items that assist in defeating the boss of that passage. Medals are used as currency, which are earned by achieving a good score in the Mini-Game Shop. The shop owner is actually a form of the black cat, as they transform in the final battle against the Golden Diva.
After the Golden Diva is defeated, Wario and Kuro Neko escape the pyramid before it crumbles on top of them. Outside, the treasures that Wario collected are suddenly drawn to the cat, causing her to transform into Princess Shokora.
She kisses Wario to show her thanks, and is lifted into the sky by four angels. The boss of the Entry Passage is a purple, eggplant-like creature. Accompanying it are two Eggplant Warriors who behave identically to Totsumen and can be defeated the same way.
After Spoiled Rotten is damaged a few times, it bears teeth that harm Wario on contact. Attention MarioWiki users! Whether you are commenting or editing, we would appreciate it if you help MarioWiki by expanding it. MarioWiki Explore. WarioWare, Inc. Enemies Super Mario Bros. Super Mario Bros. Locations Mario World Levels Worlds. Policies Blog Posts Recent Changes. Explore Wikis Community Central.
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