Ameba Ownd

アプリで簡単、無料ホームページ作成

stintabriwin1984's Ownd

Magicians handbook

2022.01.14 16:45


->>>> Click Here to Download <<<<<<<-





















Big Fish Games. PC Games. Mac Games. Big Fish Casino. Android Games. Share on Facebook Tweet Gift this game. The Magicians Handbook - Cursed Valley. PC Also available on Mac. Play Now Download the free trial This game will not work on your operating system. Are you sure you want to download this game? OK Cancel. If this is your first time downloading a game from Big Fish, our handy Game Manager app will install on your computer to help manage your games. This game will not work on your operating system.


Are you sure you want to purchase it? Find cleverly hidden objects. Pages of captivating story. Reviews at a Glance. Customer Reviews. The Magicians Handbook - Cursed Valley is rated 3. Rated 5 out of 5 by babesP from I had hidden object games for several years , loved them. After feeding the Plant correctly about five times, the puzzle will be complete. The Plant will want you to combine two different potions at a time to make a unique color, so here is a color guide.


After you are finished here, head over to the Throne Room to free the Fairies. Clue 1: In the area between the Harp, the King, and the Owl there's an animal.


Touch it with the Heal spell to free a fairy! Clue 2: In the area below the Jewelry Box, right of the Camera but left of the Bell, there's a game piece; use Wind to free a fairy there! Clue 3: On the line between the Bandana and the Hookah there's a light device; touch it with the Petrify spell to free a fairy! Clue 5: Start at the X Marks the Spot and follow it past the Caduceus to a pirate object; touch it with the Heal spell to release a fairy! Clue 6: On the line between the Viking Horn and the Horseshoe, there is an animal; touch it with the Heal spell to free a fairy!


Learn the Detect spell. Use the screenshot for assistance in finding enchanted objects. After completing this room, you will be ready to earn your final spell.


In the first screenshot there are seven objects to put away, and in the second screenshot there are five objects to put away. Use these screenshots for a little help. Match the objects with the red numbers to the positions of the blue numbers to put the objects in their proper places. Once you are done here, go to the School Room. Use the eight objects from your inventory to form a complete Seal symbol in the area highlighted. The screenshot shows what the Seal symbol would look like if it were almost finished.


After you finish making the Seal, the chapter will be complete. Rescue six trapped Fairies. After you are finished here, go to the Gallery. When you have all the Windmills in the picture spinning in the same direction, move on to the next step. Using your wind spell, blow out the four torches that have been marked with a blue line in the screenshot. When you have blown out the correct torches, move on to the next step. Use your Heal spell on the Broken Sword that has been highlighted red in the screenshot.


Afterwards, use your fixed Sword on the object that has been highlighted blue in the screenshot. Click on the Pitcher that has been highlighted to add it to your inventory. Then, use the Pitcher on the Canal to fill the Pitcher with water. Afterwards, use the Pitcher of water on the highlighted Bucket to fill the Bucket with water.


Now use your Petrify spell on the Bucket of water. All of this should raise the curtain of the hidden picture, and get you ready for the next step. Use your Detect spell on the spaces highlighted in red to find the Witch's Orb, and the Witch's Wand. Place the Orb into the area of the blue circle, and place the Wand into the blue rectangle to complete this puzzle.


Next, go over to the Living Quarters to free the six trapped Fairies. Clue 1: In the area below the Chicken, to the left of the Lizard, there's an animal; touch it with the Fire spell to free a fairy! Clue 2: In the area above the Eggplant, below the Pipe, and to the right of the Cannonball, there's a magical object; use Wind to free a fairy there!


Clue 3: Follow the Anchor past the Cannonball to an animal; touch it with the Wind spell to free a fairy! Clue 4: On a line between the Garlic and the Award there's an animal; touch it with the Detect spell to free a fairy! Clue 5: On a line between the Rose and the Wise Wizard, there's a game object; use the Petrify spell there to free a fairy! Clue 6: Follow a line from the Crystal Ball, past the Bear, to an edible object; use the Detect spell there to free a fairy! Rescue the last six Fairies.


Afterwards, collect the three objects you just restored. Each of the Orbs you picked up has a different color, and each belongs to a tree. Using the screenshot's directions, place the stones over the correct trees' noses to make them ask you questions.


Each tree will ask you four questions of a certain category. Here are four questions the green Orb Tree asked:Question: What land did you save in your previous adventure? Answer: Cursed Valley Question: What was the 1st spell you learned? Answer: Twins Question: Which symbol represents the sign Libra?


Answer: Scale Question: Which symbol represents the sign Aries? Answer: Scorpion Here are four questions the yellow Orb Tree asked:Question: Which magical creature has the body of a lion, a spiked tail of a scorpion, a man's head with 3 rows of teeth, and blood red eyes?


Answer: Manticore Question: Medusa is the only mortal amongst these mythological sisters. Answer: Gorgons Question: What is the name of the magical creature with the head and wings of an eagle, but the body of a lion? Answer: Griffin Question: What is the name of the dragon-like creature with two legs, is part serpent, and has a barbed tail?


Answer: Wyvern After you have finished answering the questions of all the Trees, you will receive the last Fairy scroll. Go to Grand Feast to free the Fairies. Clue 1: Start at the Mask and follow it past the X Marks the Spot to an edible object, use the Fire spell there to free a fairy! Clue 2: On a line between the Boar and the larger Monkey there's an animal; touch it with the Heal spell to free a fairy! Clue 3: Start at the Peg Leg and follow it past the Spigot to an animal, a touch with the Petrify spell there will free a fairy!


Clue 4: On the line between the Bell and the Caduceus there's an animal; touch it with the Wind spell to free a fairy! Clue 5: Start at the Grapes and follow a line past the Spade to a pirate object, touch it with the Heal spell to free a fairy! Tags Hidden Object. Publisher BC Soft Games. Play Unlimited Join All Access. Game Description Travel to the mysterious Cursed Valley to reveal the pages of the Magicians Handbook, and remove the curse that has long haunted the valley. Most Recent Reviews Rate this game No user reviews exist yet for this game.


Play now and be the first to let us know what you think! Load More. All Rights Reserved. The email address you entered is already in use. Please specify a different one or sign in as a returning user. The email address you provided is not valid.


Please enter a valid email address and try again. Your password must be a minimum of 6 characters without spaces. Your password must be a minimum of 6 characters and a maximum of characters, without spaces. There was a problem when you tried to sign up. Please try again. We are experiencing some technical issues, please try again in a few minutes.


The email address you entered is not valid. Yigal Mesika 4. Andy Nyman 5. Dan Harlan 6. Spidey 7. Chuck Leach 8. Juan Tamariz 9. David Jonathan Dee Christopher Rick Lax Tommy Wonder Nicholas Lawrence Scott Alexander Mark Mason Max Maven Robert Smith Dani Daortiz Mark Zacharia.