Call of duty black ops 2 latest patch ps3
Sniper rifles with suppressors equipped will now always be ensured one-shot kill headshots. When a player first spawns, this will not appear for a period of time. I don't think anyone can argue with the changes.
Ninja needed a buff, as did snipers. Knifing was a bit too good, so thatll get a nerf, along with hardline and the carepackages I called it weeks ago. Jonne9 11 years ago 2. I just wished they fixed the lag. I'm not playing this play Zombie still untill they fix this. I'm glad about the knifing.
Hopefully its not too "subtle" I think they should make the knife two hits to kill and only one hit if its from the back. Too many times I shoot people but the knife still kills me because its one hit kill. JimDrizzle 11 years ago 5. I have games better than yours and I didn't get banned. I have a 40 and 1 from a couple days ago. I doubt that was the reason you got banned. I have no idea how this myth started that people get banned for being good.
The red indicator delay on Gunship and Chopper gunner makes sense. SolarStrider 11 years ago 7. The only reason I have a problem with the idea of two-hit-kill to the front: Stab the heart, stomach, lung, liver, or face, they shouldn't survive, otherwise I guess putting them into a second chance mode?
Required timing-specific button presses. Split screen players are now able to change camera perspectives and cycle through players as a spectator. Fixed rare infinite load for clients with slow connections who join on a friend at the end of a match as the final killcam is ending.
The name of a copied custom class no longer reverts back to the default after changing it. Fixed a rare issue where gun sight lenses could appear opaque. Addressed an issue where the most recent match played in Zombies could overwrite the best match played on the leaderboard. Fixed rare infinite load that could occur in Zombies involving split screen parties accepting an invite into a Private Match.
Addressed a number of community-discovered Zombies gameplay exploits. Additional security feature updates. Gameplay Tuning: Additional sniper rifle tuning. Issues Addressed: Fixed freeze associated with larger games.
Improved reliability of players connections to one another. Improved ability to bring parties to the game lobby. Late party joiners would try to connect to previous lobby host and be denied if new joiners trigger a lobby host migration.
Addressed an issue where the Host encounters and infinite spinning loading circle after a Host migration. Fixed a timing-specific freeze when host powered down during host migration. Cleaned up the map search filter in the Community section deleted unused entries. Fixed issue with split-screen guest profile names being blank, resulting in matches never launching. Fixed Friends list appearing after viewing a Friends Playercard from the Leaderboards.
Fixed filter so players can now view Friends on Zombies leadboards. Fix timing specific issue where the game can be put into slow motion. Addressed "disconnected path" error when using the doors in Radiation after a host migration. Fixed stability issues navigating lobbies after client on Split Screen Zombies quits out of a game.
Fixed a freeze when quickly loading maps one after another in private match. Fixed issue where players get primary weapons in Second Chance. Removed water vision effect when respawning after dying in the acid pool in Radiation. Several contract fixes. If another player kills the enemy while the enemy is in Second Chance, they will get assist credit.
Adjustments to the PSG1 with attachments. AK74U adjustments. RCXD adjustments. Silenced sniper rifle adjustments. Removed hit markers when shooting friendly equipment. This was most likely to occur with large parties where party members had mixed NAT types. Updated handling for UPnP-enabled routers to improve matchmaking conditions where users had strict or moderate NAT types.
Also added in-game communications so that all players are aware of their NAT type in the Player Match party lobby. Prevention of exploit that allowed players to keep custom classes and killstreaks after prestige.
Addressed an issue where Flak Jacket Pro would not always protect against ground fires left by Napalm Strikes. Prevention of users losing their killstreak reward when switching classes at the start of a new round in round-based game modes.
Addressed an issue where the incorrect perks would appear when spectating another player under certain circumstances. Added round start explosive delay to China Lake grenade launcher to give it the same round start limitations as other explosives. Contracts will now reset when the player Prestiges. The PS3 version is atrocious while the version is bad. Stealthdawg, I also prefer Blops to MW2.
Its how killstreaks work in MW2 I don't really like. They're too easy to get once you get your first one. Care to list some of the issues still present? The only issues I am still encountering are very rare or of minor annoyance. If I lose connection during a game and it kicks me out of multiplayer, when I go back into multiplayer it makes me reconfigure screen settings.
The only other issues are lag, which is not the games fault, its your connections fault. Host advantage is also common amongst all peer hosted games and is for obvious reasons unavoidable, there is nothing they can do about it except putting a handicap on the host. Yeah, hard to believe they are still patching the game 8 months after release.
This essentially means that their customers have been playing a flawed product about 7 months longer than necessary. Nice customer support. I can't believe that some of you guys are still playing this crap..
Damn shame.. I played it too for about 3 months but then I was really bored with it.. Average game even by Call of Duty's standarts..
The name Call of Duty is tainted forevermore. Just stop milking this shit and get your lazy asses to make something fresh out of the oven. Even though I have issues with MW2 it still is far better than black ops.
Black ops was crap from the get-go. Traded it in in January. Wow 7 months after the release they still patch it cos it needs fixing??? By the looks of it they should have charged people half the price when they clearly sell a half made product. Been seeing a few die hard black ops players switching to BC2 on my buddy list. Looks like the gaming media's attempt to favor bf3 over cod is catching on with the general public.
This article is at the top of the main page, and half of the comments are filled with haters. FU activsion. The only reason to own black ops is for the zombies. Multiplayer is just buggy. Anything lower than 3 is unplayable. I'm really tired of COD. I agree COD is fun for the first few months or even longer if you find people who can keep you playing.
GOD, they finally getting closer to fixing the damn game.. Every time I think of blackops I feel like a chump, getting played by the hype for this terrible game Its the LAG. I had no idea that everyone else was seeing me a second before I saw them! I'm a lvl 50 don't care about prestige and my KDR is. On COD4 it's much better at 1. My point is both versions of the game are SHIT. COD4 is still way more enjoyable.
L like MW2, but the killstreaks are outrageous. Next goes MW2, but it's totally ruined by all these ridiculous killstreaks and perks.