Scary ghost games like bloody mary
Um… so, why her, exactly? As the story goes, the famously melancholy queen suffered from pseudocyesis, or "phantom pregnancy," and was never able to produce an heir for the crown, so she haunts bathrooms for eternity and waits for people to say her name in the dark.
Okay, we'll be honest, everything about this game is downright freaky. It's apparently based on an old Pagan ritual that was used to punish lawbreakers. Now, the truthfulness of that tale is wishy-washy, but, no matter what, it definitely sounds like a more terrifying punishment than being sent to prison. So here's what's involved: You write your full name—yes, including your middle name—on a piece of paper and place it in front of a wooden door.
Then, light a candle and place it on top of the paper. Wait until just before midnight and then knock on the door 22 times, timing it so your final knock happens exactly at the stroke of midnight.
Then blow out the candle and open the door. What happens next in this scariest of scary games? You've just unleashed the Midnight Man into the world, some sort of supernatural creature that's going to be hunting you for the next three and a half hours.
Yeah that's right, hunting. You have to walk around your dark house with a candle until a. If your candle blows out, that means it's close. If you can't get it relit, you have to surround yourself with salt.
If you don't get the salt shaker in time, the Midnight Man finds you and… well, it's unclear what happens then we've never met someone who's let that happen , but we sure don't want to find out.
Yes, one of the oldest scary games out there. A perfect spooky evening for anyone who doesn't just want to talk to ghosts but also get some advice. It's kind of like "Dear Abby" but with dead people. The Ouija is a board covered in letters and numbers, and a clear planchette or "pointer"—a small piece of wood or metal—that's used to spell out messages. But the trick is this: it's not you doing the spelling. Two players put their fingers on the planchette and then start asking questions to no one in particular.
If a nearby spirit hears you and feels like responding, your hands will mysteriously gravitate across the board until an answer appears. It sounds innocuous enough—the game can't be that bad if you can buy it at a toy store—but there are some crazy stories out there, and they're not from giggly teenagers trying to freak each other out on a weekend sleepover.
They're from sane, entirely believable adults who used a Ouija board and ended up with way more than they bargained for. This Japanese fortune-telling game original name: Tsuji-Ura is ancient folklore that's been practiced for centuries. All that's needed is an ordinary comb, something to conceal your face, and a crossroads an intersection of two or more roads.
There's just something creepy and mystical about an intersection of two or more roads, and it's not just the fact that it's included in practically every legend wherein a person makes a deal with the devil. Don't worry, you're not meeting any demons in this game—we think. You start by walking out to the crossroads just after dark, either alone or with a friend. Stand near the center and make the comb "speak" by running your fingers across the teeth. Then repeat these three lines: "Tsuji-ura, tsuji-ura, grant me a true response.
And wait. And wait until someone approaches. If nobody comes or you're approached by a friend or someone you know, your request has been denied by the spirit realm.
But if a stranger walks over, without revealing your identity, politely ask them to tell you your fortune. Listen quietly, and when they've finished and have disappeared back into the night, walk home with your newfound knowledge.
Did you get good news, or horrifying news? Who exactly was this stranger? A dead relative, or some messenger from the beyond? The mysteries are exactly what makes this game so enthralling. How in the world can you play hide and seek without anybody else? Just find yourself a creepy doll and summon a ghost to inhabit it so it chases after you. Fun, right? Oh, and there's a catch. When the possessed doll is "it," they're not just trying to tag you.
The doll will actually be intent on stabbing you instead. Yep, that's the story. Maybe it's all in your imagination and there's not really a doll with demon eyes wandering through your house with a kitchen knife, looking to slice into you when you least expect it. But you better stay in that closet for a few more hours just to be safe! If it works—and many people swear that it does—this is one of the scary games that will leave you confused and petrified for weeks.
There's not much to it: You lie on your back on the floor, with your head resting on a friend's lap. Then your friend recites one of two stories involving a cat, all while gently rubbing your temples.
When your friend is finished, stand up and pull up your shirt. If this ghoulish ritual worked correctly, your back should be covered in red claw marks. How this happens is anybody's guess. Did the stories awaken some cat ghost, who managed to slip under you and scratch your back without you feeling a thing?
What exactly do dead cats have against stories about cats? And why did it scratch you and not the jerk telling the story?! It's a lot to ponder and will definitely keep you up at night. One thing's for sure, if you want to make contact with ghosts, you're gonna need to invest in some mirrors.
For this game, you need no less than three, as well as a big white candle. Nothing scented; ghosts are repulsed by eucalyptus and spearmint odors. Light the candle and put it on the floor, then arrange the mirrors around the room so that they reflect the image of the door from one mirror to the other.
This takes a lot of meticulous tilting and adjusting until you finally get it right, but it's supposedly worth the effort for when you get a glimpse of some bona fide ghosts and spirits that have been inhabiting your room.
You'll only see them in the third mirror, for some reason, and sometimes only in flashes. Don't know about you, but that's enough for us to pack bags and book it to the nearest Garden Inn. It's like getting a phone call from dead people, but without any of the long-distance charges. Here's what you do: Write a letter to somebody who's passed away, with a very specific question for them.
Don't be vague. A question like "How ya doing? Next, run a string between two cups, and put one of the cups inside a shoebox. Then place that shoebox—the "phone" for whatever ghost you're trying to contact—in a dark closet. That's it. It's time to go to bed, and wait for the call. You won't actually hear the phone ringing. According to legend, you'll have a dream in which a phone is ringing, which, frankly, should be enough to wake you up. When that happens, get out of bed and, without turning on any lights, go find the closet.
Sit down next to the cup, whose string should be leading into the closed closet door and pick it up. Put the cup to your ear and listen.
At this point, you'll either hear nothing—in which case, your experiment failed, and it's time to go back to bed. Can an elevator take you directly to the afterlife? Maybe so, and it'd certainly be easier on the calves than the "Stairway to Heaven" that Led Zeppelin sang about. But to get there, you have to be very specific with which floors you travel to first. Begin by finding a building with at least ten floors and an elevator.
That's the easy part for urban dwellers, at least. Get in the elevator, make sure you're alone, and press the button for the fourth floor. When you get there, don't get out. Instead, press the button for the second floor. From there, take the elevator to the sixth floor, and then back to the second floor, and then to the tenth floor, and finally to the fifth floor.
Allegedly, once you get to the fifth floor, a mysterious young woman will step inside. Don't look at her—and for the love of al that is good, do not say anything at all to her. As some fans of this mystical game have warned, "She is not what she seems.
If she takes you to the tenth floor, don't get out. You'll be stuck in the Otherworld forever. Just wait until the elevator eventually makes its way back to the first floor. Then get out and run the heck out of the building. How do you know you actually rode an elevator with a ghost?
You may never know, other than the chill that ran down your spine when a person—a possibly dead person—stood next to you in an elevator and you waited, your lips trembling, to see what might happen next.
Yes, this is one of the freakiest scary games. Also known as Daruma-san, it's a great activity for anyone who's ever thought, "I'd love to take a long, relaxing bath that actually turns into the most horrifying night of my life!
Okay then, here's what's involved: Pour yourself a nice, warm bath and turn out the lights. Climb in and sit facing the faucet. Close your eyes tight and begin repeating these words out loud: "Daruma-san fell down, Daruma-san fell down.
Without opening your eyes or turning on the lights, get out and walk straight to bed. The next day, the ghost of that woman who died in a bathtub will be haunting you. Everywhere you go, she'll be there, and though you might never see her, you'll always have the weird sense that somebody is standing right behind you.
Your best bet at seeing her is to look over your right shoulder—for some reason, that's where most people have caught a glimpse of her—and when you do, shout at her, "Kitta! If you catch her in the exact right moment, it'll be enough to scare her away.
If not, well, you may have a ghost stalker for the foreseeable future. Good luck with that! If you have questions for the afterlife but you're not feeling brave enough to use a Ouija board, this game could be the perfect compromise.
All you need is a deck of cards, some candles, and a bunch of friends with questions for the Other Side. Find a dark location to play, and make sure all the windows are covered. Sit in a circle with five of your friends—five is the magic number, for some reason—and give everybody candles. The Hooded Man ritual is quite similar to the Elevator ritual, in the sense that it takes you to a world different from ours.
This one requires you to perform a cleansing ritual prior to starting the game, like burning a sage and spreading salt on your front door. Some accounts have stated that other passengers may get inside the cab and sit with you, but you should never pay attention to them. Turn off all the lights and switch the television on.
Get out of your hiding place and start looking for the doll, which is probably not in the tub anymore. Once you find the doll, pour saltwater over it, allow it to dry, then burn it and discard the remains. Also, take note of the static in the television during the game, since it would warn you about potential, unwanted visitors wandering around.
Go to the bathroom and stare at your reflection in the mirror while listening to your surroundings. Make sure that your wish is not harmful to anyone. Come now. If you manage to hide from the demon until AM, then you win. You are no longer welcome. Expect the prize outside your front door the next morning.
Sure, getting a prize is great, but you might not want to risk playing this game once you figure out the consequences of losing.
Daruma-san or the Bath Game is another ritual originating from Japan. It involves summoning a ghost which will most likely follow you all day long to try and catch you. In order to summon said ghost, go to your bathroom before bedtime, strip yourself naked, fill the tub with water, and turn off the lights. Climb inside the tub and position yourself in front of the faucet. You will see a mental image of a Japanese woman standing in front of a bathtub before she falls on a rusty tap which impales her through the eye.
Continue the chant until you finish washing your hair. With your eyes kept shut, carefully stand up, get a towel, exit the bathroom, and close the door behind you. Leave the bath water overnight and get some sleep because the real game will begin the next day. Do not allow her to catch you by putting some distance between you and her. If you dislike the idea of playing paranormal games by yourself, then this might be the game for you, since it requires two players.
Are you ready to spook yourselves silly? What comes to mind when you think of the Midnight Game? A game played in the dark? The Creepypasta? Or maybe even the video game adaptation? While all of these are valid, the Midnight Game actually has roots as an ancient Pagan ritual that was used as a form of punishment for those who disobeyed the Gods. For those of you with a morbid curiosity, this is how you summon the Midnight Man, and how to play his game.
Do the following:. Once it has reached , set your lit candle next to the paper and begin knocking on your door 22 times; completing the 22nd knock as the clock strikes midnight. Like I said, the game itself is fairly simple, or so it seems. During the course of the game, be mindful of the following:. Some say he will make you hallucinate your greatest fear, some say he will haunt you for the rest of your life, and others say he will rip out your organs one by one if he catches you.
This is another game that has deep roots in a ritual. Necromancy, to be exact. In this game, you summon a spirit into the body of a doll, who then plays hide and seek with you.
Seems innocent enough, but think about it. An important note: you must name the doll. This will not work if you have not named the doll. You can not give the doll your name. Once you have everything, go into the bathroom and cut the doll open. Remove all the fluff and filling, then restuff it with the rice and clippings. Sew the doll back up with the red thread, use any remaining thread to tie up the doll. Run a bath filled with water. Put the doll on the sink counter and go to your hiding spot.
Place the cup of salt water and the sharp object on the floor of your hiding spot. Go into the bathroom, put the doll into the water-filled tub, then turn off all the lights in your house. The doll should still be there. DO NOT take the sharp object back after you stabbed the doll. Make sure you bring the rest of the cup of saltwater with you. This ends the game.
Once the game has ended, dry the doll, and burn it. If there are any remains of the doll left, put salt on it and discard it far away. Try to keep all the doors unlocked in case you need to run away at any time this is only an emergency resort, try not to leave the house at any point during the game.
Keep some religious tools with you, if it makes you feel safer. And above all, use your common sense. The summoning process for this one is freakishly simple. You begin by turning off all your lights, lighting your candle, and going into your bathroom or any room with a mirror at am. Try to be as quiet as possible while you find your hiding spot. It must be a good hiding spot, as your very life and soul is on the line here. I suppose I should mention why anyone would play this game… If you win, the demon will have to grant you a wish.