Chamber of secrets game help
You can get the Nimbus when you win the first session of training of the broomstick game and you win. Easy beans: Get unlimited beans by going out of the griffindor tower and hiting that object with flipendo and get 3 beans then walk round the corner 3 steps past and come back, hit the object, so on and so on..
Wizard card: Fly around the rooftops on the Hogwarts grounds until you see a boy standing on an upside-down 'p' shaped roof. There, for 5 beans, you can try to break the record for throwing gnomes into rings. If u break the record you have to get more than 10 - it's really easy, you get a wizard card. Hints: When you first get to Hogwarts, do not go right to bed, use the time to get all the wizard cards from the twins.
You have free run of the castle on the first night. Also check the desks in the classrooms, the ones without benches. The class room on the 7th floor will allway give 12 beans, just go into the class room search the desk on the left at the back of the room and the desk on the right at the front of the room and get 12 beans.
To refill the class just go to the main staircase and come back. Takes some time due to loading but worth it to get all the cards the twins sell to add to your collection.
It only works 4 times. At the end of the game they should have points. Beat the Whomping Willow: When battling the Whomping Willow, don't atack when it has the car in it's hand, or when it's mouth is closed. Only dodge. To open its mouth, get close to it. Only then should you do a fully-powered magic blast. He will ask you to do a favor for him. Once you have done it, he will direct you to another student and you do favor for him as well.
Same thing and you talk to about five or six students and run errands for them, finding their items. This is not the message board items lost. After you have done everything for the other students the last student will give you a key to the confinscated room. That is the room in the cloisters.
Area next to flying lesson Inside there are a seven chests which contain a bean bag and six wizard cards. Free and easy housepoints: After you have completed the incendio class Proffessor Flitwick will give you forty house points. Harry Potter Wiki Explore. Rowling Story. Explore Wikis Community Central. Register Don't have an account? Harry Potter and the Chamber of Secrets video game. View source. History Talk 4. Do you like this video?
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The Tales of Beedle the Bard. Return and cast Flipendo again to get three more Beans. Repeat this to get as many Beans as needed. Use the Nimbus Broomstick and fly above Hogwarts. Fly through the rings to get free Beans. A blue ring gives 10 Beans, a yellow ring gives 1 Bean, a red ring gives 3 Beans and a green ring gives 2 Beans.
At the beginning at Ron's house is a tool chest in their barn. Every time it moves on its own means that you can shoot it with Flapendo to get more beans. In Ron's barn at the very beginning is a card on top of the rafters. To get it, you need to climb the chicken coop outside. In the Chamber Of Secrets, destroy paintings on the wall. You will open the painting and get points for Gryffindor. After returning from the Whomping Willow, head deep to your right when Professor Snape finishes scolding you.
There, in a corner, you will find your first Notice Board Item. You can return it to the Notice Board before or after you go to the Restroom Shop the Weasley's set up, earning you the very first 10 points in the game, and possibly a Wizards Card.
Use the Skurge spell on a chest covered in ectoplasm behind a tapestry you need the scissors spell on the third floor, by the Defense against the Black Arts classroom. Gather every item for the students around Hogwarts not the Notice Board.
You have to actually find the people. The final person will give you a key to the confiscated items room. When sneaking around at night, you need to get by many of the prefects. When you need to get by them, simply crawl under the bookcase to the left of the portrait that leads to the Griffondore common room. It leads through a secret passage that takes you to the fourth floor. When sneaking around and you do not want to walk slowly, you can use various objects and spells to distract the prefects.
Stink Pellets are not too reliable, but the non-explodable luminous balloons work well. As for spells, try Flapendo. Use your spell that cuts down tapestries and ropes on the spiked ball. Walk up close to the edge and hold your trigger button default R1 , charge up for a half second and cast. Note: If you throw the imps into the fiery pits, they will die and you do not have to worry about them.
Likewise, if you throw them all away you cannot put them into the cages to get out; but when all are indeed gone, they respawn from that hatch in the wall at the first ramp. Once you get the Incedio Spell, return to the main room and make sure the two pillars are down.
Go into one of them and switch the flame direction so that the flames are both are on one side of the room. On the other side, use Incedio to light the pigs and Flapendo to point them up to lift the platform; then again on the other one. Run quickly to the switch by the exit. If successful the door, will be unlocked halfway. You will need to do likewise with the other side.
Note: You do not have to charge at all -- this gives you a few extra needed seconds. When in one of the few battles with Hogwart's students just the Slytherin Gang, all others leave you alone , let them make the first shot and bounce it back. Just as you do, use your Flapendo with a quarter to half second charge to knock them back, thus trapping them with two spells to knock back, which they can never manage.