Luxor game review
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Publisher: MumboJumbo. Share Embed. Add to Cart. Package info. View Community Hub. About This Game Addictive and exciting, Luxor is an action-puzzler that takes you on a thrilling adventure across Ancient Egypt.
System Requirements Windows. See all. Customer reviews. I purchased this game and mastered it. It is totally addictive and I played for many hours.
Absolutely enjoyable. I absolutely love this game! I have played this for years and every time I get a new laptop or computer, I make sure this is the first game I get.
It's very colorful and has lots of fast action! I really liked this game. I think marble poppers are just the best. Value for Money Overall Rating 9. Available Amazon. Felipe Rocha — Playing with my family! This treasure collecting is what creates hand management puzzles that can be delightfully frustrating. How do I get two explorers to that treasure space before my opponents? Treasures create accelerating scoring opportunities as multiple sets of three different treasures can score 3, 7, 12, 18, 25, etc.
At this point the game is still a straight forward Tutankhamen style treasure acquisition game with options to garner better cards to improve your movement options.
However, you start the game with two explorers. The remaining three adventurers, of your five adventurer team, are placed out on the board at approximately the 5, 10 and 15 spaces on the board. To activate them, one of your current explorers must pass by them to wake them up and then they will become active and are placed on the start space. This could be important to collect those three strength treasures. As your remove treasures from the game you would think the board would become very scarce and boring.
However, Mr. Dorn has thought about that and about half of the spaces where you can collect a treasure tile get replaced with somewhat random purple tiles that let you collect wild treasures to help complete sets , Horus cards, and scarabs that can give you a random one to four points.
The spaces that are vacated by treasure tiles being collected that are not replaced with purple tiles, are skipped when you count movement. This helps those new explorers you woke up to move much faster to catch up and it gives them other objectives to score as they advance to the tomb chamber.
Also, removing treasure tiles from the board can assist or wreak havoc on your movement plans when someone takes a treasure in front of you when you had just the right movement card that is now completely wrong. The game ends when the second adventurer of any player sacrifices a key and enters the tomb chamber. The hand management, the race to complete treasures, the timing to end the game, all work together to generate a fun family game with just enough to think about and plan for.
Even though someone can take a treasure and remove a tile in your path to really mess up your planning, I found this to be part of the fun. Clearly, the interaction is more intense as the player counts go from 2 to 4, but this one is fun at all player counts. This is just the right amount of time and thinking for a terrific family game. Thank you for bringing attention to this game. I would never have given it a second thought based on the title alone. Your review makes Luxor seem like exactly the type of game I am seeking.