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Code as Creative Medium: A Handbook for Computational Art and Design by Golan Levin, Tega Brain
- Code as Creative Medium: A Handbook for Computational Art and Design
- Golan Levin, Tega Brain
- Page: 280
- Format: pdf, ePub, mobi, fb2
- ISBN: 9780262542043
- Publisher: MIT Press
Download Code as Creative Medium: A Handbook for Computational Art and Design
Download books on ipad free Code as Creative Medium: A Handbook for Computational Art and Design in English by Golan Levin, Tega Brain ePub PDB iBook 9780262542043
An essential guide for teaching and learning computational art and design: exercises, assignments, interviews, and more than 170 illustrations of creative work. This book is an essential resource for art educators and practitioners who want to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to STEAM in their syllabi or practice. It provides a collection of classic creative coding prompts and assignments, accompanied by annotated examples of both classic and contemporary projects, and more than 170 illustrations of creative work, and features a set of interviews with leading educators. Picking up where standard programming guides leave off, the authors highlight alternative programming pedagogies suitable for the art- and design-oriented classroom, including teaching approaches, resources, and community support structures.
Code as Creative Medium: A Handbook for Computational Art
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Code as Creative Medium by Golan Levin and Tega Brain
A Handbook for Computational Art and Design to explore code as a creative medium, and serves as a guide for computer scientists transitioning from STEM to
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A Handbook for Computational Art and Design Golan Levin, Tega Brain. Late one summer , we found ourselves discussing the highs and lows of teaching
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cal illustration, book design, and cartography. She is currently duction to code as a primary creative medium, including some history and theory on the subject.
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