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Mainstreaming and Game Journalism by David B. Nieborg, Maxwell Foxman
- Mainstreaming and Game Journalism
- David B. Nieborg, Maxwell Foxman
- Page: 224
- Format: pdf, ePub, mobi, fb2
- ISBN: 9780262546287
- Publisher: MIT Press
Epub ebooks download free Mainstreaming and Game Journalism
Why games are still niche and not mainstream, and how journalism can help them gain cultural credibility. Mainstreaming and Game Journalism addresses both the history and current practice of game journalism, along with the roles writers and industry play in conveying that the medium is a “mainstream” form of entertainment. Through interviews with reporters, David B. Nieborg and Maxwell Foxman retrace how the game industry and journalists started a subcultural spiral in the 1980s that continues to this day. Digital play became increasingly exclusionary by appealing to niche audiences, relying on hardcore fans and favoring the male gamer stereotype. At the same time, this culture pushed journalists to the margins, leaving them toiling to find freelance gigs and deeply ambivalent about their profession. Mainstreaming and Game Journalism also examines the bumpy process of what we think of as “mainstreaming.” The authors argue that it encompasses three overlapping factors. First, for games to become mainstream, they need to become more ubiquitous through broader media coverage. Second, an increase in ludic literacy, or how-to play games, determines whether that greater visibility translates into accessibility. Third, the mainstreaming of games must gain cultural legitimacy. The fact that games are more visible does little if only a few people take them seriously or deem them worthy of attention. Ultimately, Mainstreaming and Game Journalism provocatively questions whether games ever will—or even should—gain widespread cultural acceptance.
Mainstreaming and game journalism - Nieborg, David B.
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Maxwell Foxman - Google 学术搜索
Play the news: Fun and games in digital journalism. M Foxman. Columbia Journalism School, 2015. 45, 2015. Mainstreaming misogyny: The beginning of the end and
Mainstreaming and Game Journalism E-bok
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Mainstreaming and Game Journalism
Mainstreaming and Game Journalism : Nieborg, David B., Foxman, Maxwell: Amazon.com.be: Livres.
Playful Thinking
The Beauty of Games. by Frank Lantz. Pub Date: Oct 03, 2023. Mainstreaming and Game Journalism. by David B
Das B - Video Games & Strategy Guides / Computers &
Mainstreaming and Game Journalism (Playful Thinking). by David B. Nieborg | 26 September 2023.
Video game journalism
Review scores and aggregate ratings Edit. Reviews performed by major video game print sources, websites, and mainstream newspapers that sometimes carry video
Mainstreaming and Game Journalism
Mainstreaming and Game Journalism addresses both the history and current practice of game journalism, along with the roles writers and industry play in
MAINSTREAMING AND GAMING JOURNALISM
Mainstreaming and Game Journalism addresses both the history and current practice of game journalism, along with the roles writers and industry play in
Games Coverage and its Network of Ambivalences
by M Foxman · 2015 · Cited by 33 —
Arcade Talks: Mainstreaming and Game Journalism
Eventbrite - The Arcade Hotel presenteert Arcade Talks: Mainstreaming and Game Journalism - Donderdag 16 maart 2023 in The Arcade Hotel Amsterdam,
david b nieborg: 2 Books available
Buy david b nieborg Books at Indigo.ca. Shop amongst our popular books, including 2, Mainstreaming and Game Journalism, Platforms And Cultural Production
Mainstreaming and Game Journalism
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Subject: Game studies
Stu Horvath. The Beauty of Games. Frank Lantz. Mainstreaming and Game Journalism. David B. Nieborg
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