Paleolitic Panic [PC - C++]
2009.02.12 06:47
The purpose of this project was to learn about virtual reality simulation behaviours. The example developed is a simulator of living in a "prehistoric time".
Mammoths eat grass -> Humans eat mammoths -> The dinosaur eats humans.
The simulation is the responsible of moving mammoths and humans, trying to accomplish their respective targets. Accordingly, the dinosaur can be moved by the user.
The winner is the group that ends first with their opposite group.
Dev. Period: Sep 2008 - Feb 2009 (5 months)
Tech./Platform: C++, OpenGL
People: 1 developer
Download the game here